
Originally Posted by
MaxSMoke
As I understand it, you plan on having full Model and Level support for Quake3 based components, right? But what kind of 3rd party code support could this conceivably have? For instance, let's say I talked a programming buddy into doing the weapons and monster code, could we conceivably use your engine to build our own little shooter out of?
I imagine, if done right, this could do for 3D games what Lua already does for 2D ones! Just imagine a whole host of 3D shooters and adventure games, all freely available, for the PSP! The possibilities are mind blowing!
(looks like I might need to learn how to convert my work to Q3 soon!)
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