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Thread: Uo FBA4PSP 14/09/2008 - Final Burn Arcade Emulator for PSP

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    psp Uo FBA4PSP 14/09/2008 - Final Burn Arcade Emulator for PSP

    Hi all i was sent this release for the PSP with a date of 14th september 2008 so its new to me, infact on all the sites i check (thats a ruddy lot) ive not seen this release, sadly theres no description of whats new either, but there are diff files included so whoever it is knows what they are doing, ive been informed it does work ok so really its time to get testing and let us know.

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    Registered User Mr. Shizzy's Avatar
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    Wow! Out of no where...

    What arcade games is this capable of playing ??



    EDIT: Google indicates this plays NeoGeo, CPS1, CPS2, and... CPS3 !?!


    *Holy crap !! Runs off to try it...
    Last edited by Mr. Shizzy; September 21st, 2008 at 19:44.

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    It depends on which FBA build it is based on and if cacheing has been implented or not.

    EDIT: It seems it doesn't go farther than NeoGeo, PGM, CPS1, CPS2 and Toaplan/Cave machines.

    Also, there's no cacheing support, so forget about games bigger than 9/10mb :P

    If it had cacheing suppport it might have been nice having NeoGeo, CPS1, CPS2 plus some more machines emulated on a single emulator, but for now, NJ's emulators remains the best for NeoGeo, CPS1 and CPS2.

    It's great playing DoDonPachi on PSP at fullspeed

    EDIT2: When you run it for the first time, it creates a CACHE dir, but there's no sign of a Cache file creator out there. So I wonder if cache is implemented or not.

    EDIT3: It DOES create automatically a cache file, but only with some games... And not more than of 10mb. Maybe with a Slim it should work better.
    Last edited by sappo; September 22nd, 2008 at 18:57.

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    There were already two almost identical releases of FBA about 2 months ago. This is useless without caching. The only cave game I could get to work on the previous releases on my phat psp was Donpachi. Apparently more of the games work with Slim psp's though due to the additional RAM

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    Here's a newer version.
    Last edited by dcorreia; September 22nd, 2008 at 00:16.

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    Considering how NJ got even the largest neogeo roms to run on a fatty PSP then the same thing should be possible with any Cave game , all has to do with how skilled the coder is.

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    Hi, try FBA4PSP by lbicelyne, this version work fine with more lage games(Guwange for example) on my fat.

    Knights of Valour work but the sound is a bit choppy.

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    Quote Originally Posted by odino View Post
    Hi, try FBA4PSP by lbicelyne, this version work fine with more lage games(Guwange for example) on my fat.

    Knights of Valour work but the sound is a bit choppy.
    How does this emu work exactly , do you need to run your roms through a cache-maker and if so where do i obtain it, cause when i run the rom it just loads a bit and then nothing happens.

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    DCEmu Old Pro Baboon's Avatar
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    Quote Originally Posted by odino View Post
    Hi, try FBA4PSP by lbicelyne, this version work fine with more lage games(Guwange for example) on my fat.

    Knights of Valour work but the sound is a bit choppy.
    Ideal... does guwange work with sound too on the phat?

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    i've been using one i got form a turkish site, www.mcpsp.com , in fact there was an august version and now there is a september one, i have a slim ans it plays Knights of Valour and oll the pgm games with sound fullspeed, many cave games if not all supported and some other rahter obscure games. Check some screens here:

    http://www.mcpsp.com/showthread.php?t=1749

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