sound?
a rhythm game with no visuals… at all.
all interaction must begin and end as a point, therefore only single button presses and no analog controls.
Frequency with the TV turned off?
The 4th dimension we live in is time.
sound?
a rhythm game with no visuals… at all.
all interaction must begin and end as a point, therefore only single button presses and no analog controls.
Frequency with the TV turned off?
I was talking strictly visual/spatial dimensions. I figured the way to augment it would be color, size, audio, and vibration.
Hell, all rhythm games ARE essentially 1D. The desired action moves across a line, when it reaches the end, you have to push a button. What makes them still fun is the method of interaction and the music.
If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!
How can any visuals be 1D.
Even a flat colour produces a 2D shape on the screen itself, and requires 2d information to draw to the screen.
So unless you can use strictly 1D media [?] then any visuals must be 2D due to the method of viewing.
Yes, obviously, but that's like saying we have no console game is 3D because it can only be displayed on a 3D screen. The format requires you to render any visual into 2D, but that doesn't mean it isn't 1D. In this way I would say that any graphic in which only one spatial dimension may have variable characteristics is 1D.
........... 1D
-------- 1D
---_---- 2D
::::::::: 1D
::::;:::: 2D
If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!
The xbox portables that came in the cereal boxes
1d graphics just arent logically possible. If you want to cheat and go with as close to 1d as possible then you're back to the whole game based on a singe line thing.
If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!
But having any form of movement along a line provides a dimension. 3D games are 3D because they enable 3D interaction, xyz. Any movement of any shape, point, line surely becomes 2D due to the definition of its movement
The only realistic possibility of 1D is of single points with single instances. Single pixels, independent, yet cohesive perhaps.
———
Its certainly a very interesting concept, why do you ask?
My immediate thought was those games for the deaf...
Single line? makes me think of http://en.wikipedia.org/wiki/Vib_Ribbon
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks