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Thread: OpenBor v2.2002 Released

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    General games OpenBor v2.2002 Released

    Damon Caskey has today released a new version of the Open Bor (Beats of Rage) Engine for the PSP, GP2X and Dreamcast.

    Heres whats new

    Release 2.2002

    New features:

    subject_to_minz {int} - Model header command. Toggles minimum Z bounding for model on playfield. Available to script methods getentityproperty and changeentityproperty as "subject_to_minz".


    {int} - Default 1 for all except panel type models.

    1: Entity cannot move beyond current minimum Z boundry.
    0: Entity can move freely beyond current minium Z boundry.

    subject_to_maxz {int} - Model header command. Toggles maximum Z bounding for model on playfield. Available to script methods getentityproperty and changeentityproperty as "subject_to_maxz".


    {int} - Default 1 for all except panel type models.

    1: Entity cannot move beyond current maximum Z boundry.
    0: Entity can move freely beyond current maximum Z boundry.

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  2. #2
    DCEmu Regular jurkevicz's Avatar
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    Default

    is this the same as the SamuraiX version or a different port?

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