I tested most of my own homebrew (like Box2D Implementation and updated SDL_gfx). They work a little slow, but without great problems.
I tested most of my own homebrew (like Box2D Implementation and updated SDL_gfx). They work a little slow, but without great problems.
Well I tested it on some GU samples from the SDK and those seem to work pretty well. But when I tested homebrew I've written there were lots of things from the GE emulation that need to be added for my stuff to work. I also had issues with the colours being Red-Blue swapped on textures.
Thank you
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