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Thread: Quake II PSP - #?$%&

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    Default Quake II PSP - #?$%&

    The latest Quake 2 Port to PSP update by McZonk:

    Why is the headline #?$%& ? Because this time you have to read the text to find out what is really new in Quake II PSP and it is a lot. I have decided not to post news as often as I did before: That's a compromise, because i really thought about stop posting news. But I don't want disapoint the people waiting wishfully for the release.
    But at first I want to thank everyone how wrote a nice comment in my blog or in one of the boards, you make me belive in the work. Thanks to everyone how buys a good game instead of playing iso rip. Thanks to everyone how writes homebrew for the psp, just one little word of criticism: do we really need more lua shells Thanks to everyone how supports the psp scene.
    So what is new in quake 2. I added a lot of effects like sprites and beams/rays. Both effects are needed by the bfg.


    There are tons of new stuff in the last days. But one word about Quake II PSP firmware 2.0 compatiblity: No. I talked to fanjita about the aviliable memory. This guy did an awesome work with the eboot loader, but Quake 2 will not run on 2.0. Perhaps if I reduce the memory usage (there is still a lot of memory wasting).
    Another new feature is linear texture filtering. Nothing special because it is hardware based but it looks much better with it enabled. If the player moves it reduces the flicker of textures in the back and reduce the smoothness of textures near to the player.

    The really impressing about the texture filtering is. That the png files of the screenshots are much bigger than before Because a 256 color palette is not enough anymore. I added a fade screen to the menu so you see the game in the backgound of the menu. Another senseless feature I added was the handness of the player.

    Here are two more screenshots of quake. Without words and without sense

    And here is the big fish. As you can see in the psp hacking 101 episode 10 video, Quake II was not playable. You could only playback demos. If you don't have watched psp hacking 101, stop reading and watch it, because you can learn stuff, the show is funny and you can see the first Quake II video.
    Rehbock, one of my testers and the designer of the small maps, mentioned out, that you can already start single player games with the help of the console. I added all stuff for movement and you can play Quake II now.
    So I could release Quake 2 now, but there are to much bugs and I would get tons mails from people having problems and cannot read an faq. We already discussed the psp community is full of newbs. So you have to wait some more days.

    Screenshots and more via comments:

  2. #2
    Won Hung Lo wraggster's Avatar
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    Forgot to mention theres a video out there too:

    Mirrors
    http://zcom.sytes.net/psp/q2-singleplayer.mp4
    http://libsyn.com/media/pox/Ep11_Quake2.mp4

  3. #3
    DCEmu Newbie
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    and where can we download it? not video but quake 2

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    DCEmu Regular MGFox's Avatar
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    Well, I now regret upgrading to 2.00! Still, good work on the port, it looks absolutely amazing!

    @buker007: If you had read all of the post, you'd know that it hasn't been released yet:

    Quote Originally Posted by McZonk
    So I could release Quake 2 now, but there are to much bugs and I would get tons mails from people having problems and cannot read an faq. We already discussed the psp community is full of newbs. So you have to wait some more days.
    Cheers,
    Fox
    I reject your reality and substitute my own!

  5. #5
    DCEmu Rookie Mew's Avatar
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    Quote Originally Posted by buker007
    and where can we download it? not video but quake 2
    oh man, shut up and wait!


    It's looking so AWESOME Zonk o______o... I can't wait for the first public release :E !!
    One question: What will be exactly playable in the first release? First q2 episode? A Demo episode? Any Wireless Multiplayer option yet?
    I'm just a litte ( ) corious about that.
    Hmm..... Mod-functionality (like in Doom) would be a bomb!

    Oh man.... I love the quake series :E....
    Is there a way to port q3 too? There is no, is it?

    btw: Thanks for developing us such a nice port! You rock, dude

  6. #6
    Wii User shiftybill's Avatar
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    It is good to hear it's still moving forward and the day i can play it is still creeping ever closer!

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    DCEmu Newbie mcmonkey's Avatar
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    im looking forward to this, looks like another reason for me to downgrade

  8. #8

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    Good job, at this speed it's finished soon

  9. #9
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    Excellent job!! Looks amazing

  10. #10

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    I might downgrade now.

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