Ritz has today updated one of the best looking Homebrew Games for the Nintendo DS.

Take a look at these screens:



Heres what ritz has posted about his game:

sonic is the development name for my homebrew nintendo ds 3d game project. some notable features include skeletal animation, static & dynamic point lights, shadow volumes, skyboxes, picking, gravity and object & environment collision detection. in the near future i will build the game logic, a.i., scripting and i hope to include an interactive 3d map builder for easy world creation and object & creature placement

r294
- model compiler bug fixes
- some people wanted to see the dragon
(go downstairs in the sewer room)

r291
- optimized data (recompile with vmds.exe)
- even more collision detection/response work
- far clip plane distance per map (see .map)
- multiple linked maps supported now (see .map)
- main entry configured simply in w_fandian.cfg
- miscellaneous fixes and improvements

Download and Give feedback Via Comments

thanks nintendomax for the tip