Page 7 of 12 FirstFirst ... 34567891011 ... LastLast
Results 61 to 70 of 111

Thread: Marathon for PSP

                  
   
  1. #61
    DCEmu Old Pro Wally's Avatar
    Join Date
    Oct 2005
    Posts
    1,170
    Rep Power
    79

    Default

    No.

    That is all

  2. #62
    DCEmu Coder
    Join Date
    Feb 2007
    Location
    Cleveland, OH USA
    Posts
    41
    Rep Power
    0

    Default

    This game has hype, I'm all over it!

    I'll start analyzing the code for the SDL version of it. This isn't before I load marathon trilogy on my old mac and play for a bit

  3. #63
    DCEmu Newbie
    Join Date
    Dec 2006
    Posts
    12
    Rep Power
    0

    Default

    I'm assuming this is dead by now?

    Would have been the best homebrew app on the PSP..

  4. #64
    DCEmu Newbie
    Join Date
    Jun 2006
    Posts
    46
    Rep Power
    0

    Default

    i agree to... man marathon would be awesome on the psp...

  5. #65
    DCEmu Old Pro Wally's Avatar
    Join Date
    Oct 2005
    Posts
    1,170
    Rep Power
    79

    Default

    Hurray MrPeanut!

    Lets hope you get somewhere!

  6. #66
    Extraterrestrial ExcruciationX's Avatar
    Join Date
    Feb 2006
    Location
    Serpo, Zeta Reticuli
    Posts
    3,627
    Rep Power
    121

    Default

    Would that be wally bumping an old thread? No!

    Marathon would be pwnage, and fun on the pisp (PSP, literal speech).

  7. #67
    DCEmu Old Pro Wally's Avatar
    Join Date
    Oct 2005
    Posts
    1,170
    Rep Power
    79

    Default

    Yes im bumping an old thread, just to give this program a kick up the goat.

  8. #68
    DCEmu Newbie
    Join Date
    Apr 2008
    Posts
    1
    Rep Power
    0

    Default

    Okay I'm bumping up this old thread because I really want this to happen and Marathon needs to come back to the people who weren't even born around the time of Marathon. Tell me when you get it finished.

  9. #69

    Default

    I finally have a new computer, so as soon as final's are over I can port Marathon over. Now if only the source code were cleaner. Even the Aleph One code is spaghetti; how does anyone manage to add features? I'm adding a new step one to my master plan:

    Clean up code, so that it is usable.

    Edit: WTF is casino cash?
    Last edited by Inigo Montoya; May 5th, 2008 at 20:07.

  10. #70
    DCEmu Old Pro Wally's Avatar
    Join Date
    Oct 2005
    Posts
    1,170
    Rep Power
    79

    Default

    Oh some lame casino we have here now..

    BTW... another dev is working on this, he has half of Aleph One compiling apparently

Page 7 of 12 FirstFirst ... 34567891011 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •