Not exactly a port, I know...
But the question is this: Could someone make a couple modifications to the DreamSNES source code to allow for "directory browsing", and frameskip select?
I only say for this reason alone, while using Superfamicast and SNES4all, I found that "auto-frameskip" was probably the worst selection you could have.
Game speed in DreamSNES would jump around due to this factor, but in the previous two emus, you could get a solid 20-30 fps on certain PAL and NTSC games.
I'd prefer a nice solid framerate around 85%+ than a choppy 95-100%.
So I'm guessing, if allowed to select the framerate, the performance could possibly be even better for Dsnes.
The DSNES source was never released, only the cpu core, which is apparently extremely difficult to use.
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