what game's can this one play?
G'day Folks.
Its finally out, the beta you have been waiting for.
So whats new you ask?
DaedalusX64 Beta 1 - 08 November 2008 (Change from R14 Beta)
----------------------
[+] TV Out Support (Chilly Willy)
[+] ME Audio Supported (Small speed-up with sound on.) (Chilly Willy)
[+] Increased audio buffers for better sound quality (Kreationz)
[+] Changed logo and graphics to represent new name (graphic by SynGamer)
[!] Fixed screen shots (Chilly Willy)
[!] Fixed an OoT custom clend Mode (Wally)
[!] Fixed Shaking using double display lists (GoldenEye 007, others...) (idea Wally, code Kreationz)
[!] Pause Menu Reset not working properly (Kreationz)
[!] Fixed FPS Display and Framerate limiter (Kreationz)
[!] Optimized code generation for fragments which branch to themselves is now optional
Fixes games that broke from R12-13 (Kreationz)
[^] Improved thread communications in job manager (Hlide)
Download from SourceForge
Credits to:
Have Fun!
Enjoy and thank you for supporting our efforts. I'd like to thank those that contributed code this round:
Chilly Willy - PSP Code Master
Kreationz - General Coding and Debugging
Wally - Graphics and more
Hlide - Thread and Dynarec
Howard0su - General Code
Also in misc credits go to:
Moers - Admin
SynGamer - Logo
ShinyDude100 - Ideas and getting the ball rolling
And special Thx to:
Azimer for his audio code
Rice for his video code
and last but certainly not least...
Strmnnrmn whom without this we wouldn't be here.
Download and Give Feedback & Compatability Reports Via Comments
We have set up a Daedalus X64 Compatability list here
what game's can this one play?
More importantly, which games play at full speed with sound?
At any rate, I am glad to see that people are working on this project again. Perhaps a full speed N64 emulator is more probable than I expected...![]()
Sad![]()
Last edited by CraneX; November 12th, 2008 at 08:21.
Aryn.. AFAIK NO games play at full speed. I won't say it's impossible but it's highly unlikely that will happen except for a select few games.
OMG this is awesomei cant believe how much progress has been made in such a relatively short time period, many thanks to the coders, for renewing my belief that N64 emulation will be possible on a PSP
Bomberman 64 :Non Playable, Gets past just intro and thats it.
Conkers Bad Fur Day :Non Playable , Black Screen
Duck Dogers Starring Daffy Duck :Non Playable , Black Screen
Midways Greatest Arcade Games Vol.1 :Non Playable .. Goes through intro and menu and thats it.
Ms.Pacman Maze Madness : Non Playable , Black Screen
Rampage World Tour : Full Speed .. ran from 50 to 75 fps .. No glitches , looked great
Superman : Playable , 7 to 10 fps during gameplay , minor glitches
Turok Dinosaur Hunter : Non Playable , Black Screen
Mario Kart 64 : Playable , 18 to 22 fps during gameplay
Goldeneye 007 : Playable , 2 to 12 fps during gameplay , major glitches
Super Mario 64 : Playable , 24 to 29 fps outside of castle , 15 to 19 fps in 1st world
Namco Museum 64 : Non Playable , Black Screen
Resident Evil 2 : Non Playable , Black Screen
Legend Of Zelda Ocarina Of Time : Playable 12 to 15 fps intro , 7 to 10 fps in village , glitches
Shadowgate 64 : Playable , 8 to 15 fps during gameplay , looked good
Spider- Man : Playable , 20 to 25 fps during gameplay , minor and major glitches
Star Wars Rogue Squadron : Non Playable , Black Screen
Star Wars Shadows Of The Empire : Non Playable , Plays through intro then black screen
Starcraft 64 : Non Playable , Black Screen
Wipeout 64 : Non Playable , Black Screen
Diddy Kong Racing : Non Playable , Plays intro then blue screen
I can't remember Shadowgate working in previous builds :/
P.S Conker does get to a blue screen eventually oh and try Perfect dark for the lulz.
Wally
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