Blame the crap tracklist. There is barely anything worth playing.
Rockband 2 is going to fly off the shelves (im from the UK, so its not released here yet), because it has a much much better tracklist.
When Guitar Hero III was released in 2007, it sold 1.39 million copies across the various platforms in its first week on sale. That generated $115 million for Activision. When Guitar Hero World Tour launched in 2008, it sold 534,000 copies in its first seven days. That "only" generated $67 million. That's got to be disappointing for Activision. Sure, you can point to the fact the complete GHWT package is prohibitively expensive in these troubled economic times, but you didn't need to buy the whole pack. Indeed, so many people own a previous Guitar Hero a lot of people could just buy the disc. So what gives? Who knows. Rock Band's probably got a lot to do with it, but I'd never overlook the fact that more casual gamers - and a lot of Guitar Hero owners are just that - don't stomach annual updates as easily as us suckers do.
http://kotaku.com/5091577/guitar-her...r-hero-iii-did
Blame the crap tracklist. There is barely anything worth playing.
Rockband 2 is going to fly off the shelves (im from the UK, so its not released here yet), because it has a much much better tracklist.
Yeah, it has got a AWFUL tracklist.
I mean really really bad.
PSN (PS3/PS4/Vita)/NintendoID - Triv1umx
Steam - Rjinswand
Runescape - Rjinswand
neither games arnt that special from the last games
I give thumbs down to both
had more fun playing GHIII then WT
I don't like Guitar Hero games, so great. How much money Activision expecting to make from selling a few songs? Also, with the money it would take to buy the whole set, I would buy a real guitar, chicks like it a hell of a lot more than a video game.
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