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Thread: Getting Started Programming NDS or GBA Homebrew

                  
   
  1. #1

    Default Getting Started Programming NDS or GBA Homebrew

    Hi. I just recently decided to learn C Programming. I use the program Dev C ++. I also opened up Programmer's Notepad, a program included in Dev Kit Pro install package. I want to know if I am able to use what I program in Dev C++ and paste that into Programmer's Notepad to make an GBA file binary. I mean, is the text I make in Dev C++ and Programmer's Notepad interchangeable, as in, I can create a GBA or NDS, etc. binary from what I make in DEv C++? What all do I need to even get STARTED making homebrew for my GBA or NDS? I downloaded Dev Kit Pro I THINK. I have dialup internet and it seems a fast download. Is the Dev Kit Pro folder really that small? I used the Dev Kit Pro Updater 1.4.7. I was expecting many megabytes of files. Did I get all I needed? And how will I know? Thanks, and I hope somebody could help me on this all.
    Last edited by Bowser N64; November 22nd, 2008 at 12:59.

  2. #2

    Default Help

    Any help would be very much appreciated.

  3. #3
    DCEmu Newbie
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    Default

    I've seen this ad for HAM engine in front of a few GBA homebrew games:

    www.ngine.de

    try that, I think it makes GBA homebrew coding easier

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