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Thread: WiiDoom 0.4.1 is released

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    Rev WiiDoom 0.4.1 is released

    Steve Corey has released a new version of Doom for the Nintendo Wii:

    I fixed the bug that caused the shareware wad to crash in 0.4, so I'm releasing a version that includes only this fix. The homebrew browser can't put out the newest WiiDoom unless the shareware wad (which is packaged with it) works, so this was a high priority for me. Teknecal just confirmed that it's working, so he's putting it out in the next day or so.

    Doom Shareware

    Download and Give feedback Via Comments

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    DCEmu Pro XDelusion's Avatar
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    I used to be able to play this and Quake GX on my friend's wii. But mine will not play them correctly, everything works fine except when I press the analog forward, you go backwards, and that's the only direction you can go.

    I have since worked on my friend's wii and it does the same thing now.

    Resynced Wii motes and everything. Think it might be my sensor bar?

  3. #3

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    Is this working now?

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    it works fine, just no music

  5. #5

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    Im having trouble finding the .wad files. Can someone post links please?

  6. #6

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    I especially would appreciate some help with a final doom wad, and help with the goldeneye wad. i found a download to install a goldeneye channel, but does anyone have a wad that will work from the pwads folder of this program?

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    Quote Originally Posted by gary_abernethy2 View Post
    I especially would appreciate some help with a final doom wad, and help with the goldeneye wad. i found a download to install a goldeneye channel, but does anyone have a wad that will work from the pwads folder of this program?
    Final doom (which is actually 2 different wads, TNT and Plutonia) should work just like any other wads.

    As for goldeneye doom TC, I don't believe there is a prBoom port for it.

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