Results 1 to 3 of 3

Thread: Dungeons of Daggorath PSP Port Version 0.7

                  
   
  1. #1
    DCEmu Newbie
    Join Date
    Nov 2005
    Posts
    8
    Rep Power
    0

    Default Dungeons of Daggorath PSP Port Version 0.7

    pspdod - "Daggorath PC-Port" PSP Port
    Version 0.7
    By darkweb
    http://darkweb.retroemu.com
    December 12, 2008

    Thanks to retroemu.com for hosting my site! Come here for a nice community!

    --------------------------------------------------------------------------
    Based off of Daggorath PC-Port
    Version 0.3
    By Richard Hunerlach
    May 16, 2003

    Other contributors:
    Dan Gendreau: Graphics, sound, and cheat enhancements
    Tim Lindner: WAV files
    Michael Spencer: Discussion Forum Host
    Louis Jordan: Inspirer of the 'Adventure Survivors'
    Sputnik: Additional enhancements & bug fixes

    ==========

    The copyright for Dungeons of Daggorath is still held by the original author, Douglas J. Morgan.
    (c) 1982, DynaMicro

    ==========

    ---------------------------------------------------------------------

    Alright so this is my project which I would consider to be in Beta format.
    I was going to submit it to the Winter coding competition for retroemu.com but
    sadly that was cancelled.

    For those of you that don't know, Dungeons of Daggorath is a wicked "3D" dungeon
    crawler from 1982 for the TRS-80. It was fun to play and I still can't believe
    that the PSP struggles trying to emulate this computer with a 0.89MHz processor
    and 16K of RAM.

    So how do you play a game that was originally text based? With an awesome UI created
    by yours truly! At the moment, every command is executable so there should be no problems
    beating the game (Although I haven't done this yet....).

    Here's the current button mapping:

    PSP TRS-80
    ----------------------
    UP: MOVE
    DOWN: MOVE BACKWARD
    LEFT: TURN LEFT
    RIGHT: TURN RIGHT
    X: ATTACK RIGHT
    SQUARE: ATTACK LEFT
    CIRCLE: Brings up the keyboard
    TRIANGLE: EXAMINE / LOOK (depending on what mode you're in)
    L TRIGGER: Brings up the command creator menu
    R TRIGGER: TURN AROUND
    START: Brings up the game menu
    SELECT: Executes P L T, U L, P R SW (only good for getting started)

    The command creator allows you to create all combinations of commands you will ever
    need (I hope I haven't missed any).
    ZSAVE and ZLOAD will use the default save file game.dod.
    In the Command Creator Menu, X is select and CIRCLE is cancel. If choosing an item, you can
    press TRIANGLE to specify the type of item.

    The keyboard lets you type in whatever command you want.

    The game menu has a few extras in it just for the psp (and hopefully a few others to come).
    You can now Save and Load the game from 10 different slots to give some variety for those
    that don't feel like typing in a save command.
    In the Configure menu:
    FULL SCREEN - does nothing
    VIDEO MODE - allows you to change the resolution from the original size, to fit to height,
    or stretch to screen.
    The rest has the regular functionality of the original game.

    Currently the game is a bit slow using the original graphics mode. I would recommend using
    the Vector mode.

    Also I've only tested this on the PSP slim. If you find any bugs or suggestions, give me a
    message at darkwebcrypt at hotmail dot com or visit me at retroemu.com.

    Hopefully you guys enjoy this wonderful game!
    Darkweb

    ----------------------
    To Do List:
    -Implement cancel partial command from command creator menu
    -Add in customizable macros for each button
    -add manual as how to play
    -Try to increase the speed for plotting dots
    -Remove PC specific code

    ----------------------
    Bugs:
    -Commands don't always get input correctly
    -PSP locked up while cancelling incant menu?

    ----------------------
    Change Log:
    Version 0.7
    -Works for the psp slim
    -Implemented Command Creator
    -Implemented Keyboard
    -Added screen resolution changes
    -Added save menu

    ----------------------------------
    Get it here: pspdod-0.7.zip

    Do you dare challenge the wizard and his horde of monsters?


    More screenshots in the comments
    Last edited by darkweb; December 13th, 2008 at 22:07.

  2. #2
    DCEmu Newbie
    Join Date
    Nov 2005
    Posts
    8
    Rep Power
    0

    Default

    Here's some more screenshots:
    Screenshots:


    What your PSP XMB sees.


    Opening title of the game.


    In game.


    Command Creator I implemented.


    My funny keyboard implementation, note the retroness of it all


    This is the fit to height video mode.


    The original video mode.


    Save screen in the game menu.


    I really hate these guys... Too strong.

  3. #3
    DCEmu Newbie
    Join Date
    Jan 2006
    Posts
    16
    Rep Power
    0

    Default

    This reminds me of the good ole days when i had my ZX-81 & ZX-Spectrum....... )

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •