Ok, so push the boat out David. Try convincing the publishers to put out the AAA titles at, say, £19.99 instead of £39.99. See how quickly people buy them then, instead of complaining when somone waits a month to buy it used for that price.
I don't buy games used so I can line the pockets of the retailer, I buy games used because they are cheaper. If new games were cheaper, I would buy more new games. With few exceptions, I don't feel like I get 40 quids worth of value from a new AAA title. You can put any analogy you want in (e.g. the entertainment value from a CD, a movie ticket, a DVD, a night out etc.) but it is meaningless if there is a demand for cheaper games and a ready supply.
Alternatively, put in DRM restrictions so only the original purchaser can ever install and use the software, then watch in horror as your customers vote with their wallets and refuse to buy your software.
I feel awful for making out that I have no sympathy for David Braben, as his software has long been a favourite of mine (certainly over 20 years), but offering up these reasons for the high price of software is about as useful as saying it is all down to piracy. The higher the selling price, the harder people will search for alternatives to paying that price. And sadly for him, he needs consumers more than consumers need his software - there is plenty of choice, even though most of it is crap.
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