News/release from wjan

Hi
I'd like to introduce my first little homebrew game. It is a Nintendo DS port of Qub3D, a tetris like mini-game from Grand Theft Auto 4.



What was successfully ported:
* original block moving rules (however it looks that Rockstar guys didn't spent too much time on inventing them, so some oddities could be found)
* original block pattern matching (which means that blocks dissapears in the same fashion as in original game)
* saving hi scores
* other stuff which I can't remember right now?

What's different:
* audio/video obviously differs
* score calculation rules weren't clear enough to me so I've introduced my own score system
* other things which I didn't noticed?

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