Results 1 to 4 of 4

Thread: Thing Thing: PSP Edition 0.9.1 Released

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    52
    Posts
    139,549
    Blog Entries
    3209
    Rep Power
    50

    psp Thing Thing: PSP Edition 0.9.1 Released

    news via psphacks

    Setting a spot in the homebrew scene is Scorpus with his rendition of Thing-Thing for the PlayStation Portable. Never heard of it? Here’s the 411: Thing-Thing is an extraordinarily violent flash game, or series of games, created by Weasel of Diseased Productions. It’s very popular amongst citizens of the Internet world allowing character customization, a vast selection of weaponry, and of course plenty of bloodshed — just enough to make Jack “crybaby” Thompson cringe.

    Keep in mind: Thing-Thing is currently beta. Scorpus plans a full (version 1.0) release in the New Year around February. Campaign mode isn’t available yet; but while in Arena mode, kill to your heart’s content. Please report any bugs via the release / discussion thread.

    For those who’ve been playing previous versions of Thing Thing;
    the 0.9.1 changes:

    Fixed the bug where if you were jumping over an enemy you could get attacked
    Fixed some minor graphics errors
    Fixed some very minor AI quirks I found
    Added a cheat. Not telling you what it is though

    Download and Give Feedback Via Comments

  2. #2

    Default

    sweet man

  3. #3

    Default

    This might be worth checking out if you are a fan. Otherwise, it's awful. The gameplay is nothing like the flash, the menu's are poorly set up, and you use the friggin face buttons to move! The analog stick just sits there.

    If this were about 10 times better, it might be a good game. Right now though, it's just a bunch of Thing Thing's graphics put together.

    1/5

  4. #4
    DCEmu Pro osgeld's Avatar
    Join Date
    Jan 2007
    Posts
    822
    Rep Power
    67

    Default

    i never heard of this till now

    tried the flash game, and its fun, but suffers the usual flash crap

    ill give this a shot, but the lack of analog, as reported, makes it seem like its going to be harder than the originial already was

    course i think we can all agree that by analog we mean analog not
    if y > deadspace then go left at the same fixed rate as the dpad

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •