While going through some of Riemer's terrain tutorials, I decided to create a few game components based on his work. This was a nice exercise in seeing how components and HLSL can work together. I thought I'd share the result with you guys. The zip file contains all the source and media.

Have fun with these! And a big THANK YOU to Riemer!

If you are interested on the background, you are welcome to read my blog entries that relate to this code (approximately): http://dracocepheus.blogspot.com/200...1_archive.html