Everyone hates the auto-save (I can't tell you how much I hate it) but no one ever got through to Marcus Comstedt to remove it.
Hi, I know I could have asked this elsewhere...
But I'm hoping that other DC owners have tried this before.
I don't happen to have a Dreamcast Development environment handy, and if I did..., I wouldn't know where to start.
So, does anyone know how to disable the auto-saves in the DC port of ScummVM? Or, at the very least change it from 5 minutes to something like 10 minutes between auto-saves?
I would like to know how to do this with ScummVM version 0.12.0, and if anyone could give step by step instructions how to recompile the source without auto-save, I would be in their debt.
Everyone hates the auto-save (I can't tell you how much I hate it) but no one ever got through to Marcus Comstedt to remove it.
Thanks Chris, and your exactly right, "hate" is the correct word. It seems to be a question asked by quite a few people over at the Scumm forums, yet there still isn't a option to change the interval or turn it off.
Has this ever been sent to the request tracker? I must need to register somewhere, because it doesn't seem to let me send in a request.
After searching around the forums some more, I came across this: http://forums.scummvm.org/viewtopic.php?t=170&
I'm assuming it's in reference to the source code? I don't have the option to install Linux, and I'm not sure I'd want to, for this one thing.look :
scummvm/scumm/scumm.cpp
L: 2355
code:
// Trigger autosave all 5 minutes.
if (!_saveLoadFlag && _system->getMillis() > _lastSaveTime + 5 * 60 * 1000) {
But, would anyone know if the above code is still vallid? It was at the ScummVM 0.80 stage in the post.
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