Let us do what we want with our console. I've only gotten ISOs of games from Japan. I'll buy them when they localize them.
I think they just need to make a Devkit like the iTunes store. Granted emulators wouldn't be supported, but there would be at least a given venue for homebrew.
If you tell them they can't, they will just to prove you wrong.
Maybe Sony should go fund the Pandora project, we'll all buy Pandoras and leave their PSP alone.
this is great for the psp scene
BIG FAT FAIL
PSP games are NOT region locked, only movies are. I own Japanese UMDs and they play fine on a US PSP.
Try again for another lame excuse... PIRATE!
But more on topic, the UMD format is Killing the PSP, not Pirating. Nintendo DS is the #1 example and you can't argue with that.
It should come to your mind that japanese games are in japanese...you can understand localization as "translation" here.
People who say piracy is killing the PSP should cross-reference their bulls**** with the DS figures. As it's been said, the Nintendo DS has far more piracy issues and yet nobody's complaining about piracy killing it...
In Akihabara you can find a R4 for the nintendo DS in less than 10 minutes. Finding a pandora battery, on the other hand, is a sport.
Also, alek frequently publishes figures of people connecting to PSN with CFW. The numbers represent something like 1% of the total...
Back to the topic, people are making a confusion between the Gripshift exploit and my poor attempt at working on libtiff. More details on LAN.st, but so far this libtiff crash, despite being completely legit, leads nowhere. There is a possibility of a buffer underflow but it hasn't been worked on yet.
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