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Thread: Quake II PSP - Second Patch

                  
   
  1. #71

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    Quote Originally Posted by dark heart View Post
    nah half-life was definatly made with quake 2 engine, they said quake so unless they mean the first one they could be refering to anything. besides, one of the ddl's has quake 2 written on it, quake 1 is not nearly cappable of what half-life is. and another thing, the quake 2 engine was released in 1997, half-life come out in 99 wich proves my point further.

    p.s yes it would be easier to just port half-life with it's own files lest swopping all the files around to match quake 2 lol.

    but in all seriousnes you can't blame me for trying to get half-life onto my psp, it was the best game of it's time, won game of the year.
    Well, I guess Wikipedia was wrong?

    Well regardless, yes. Half-Life on PSP would be great. Isn't it open sorce anyway?

  2. #72
    DCEmu Newbie adyagos's Avatar
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    http://en.wikipedia.org/wiki/Image:Familytree11.png

    That shows Half-Life branching from the Quake engine.

    On the Quake II engine page, it doesn't show it as a game using it, but on the Quake engine page, it does.

    But, yeah, PSP Half-Life would kick ass.

  3. #73
    DCEmu Pro gamerremag's Avatar
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    I think soldier of fortune would be kool 2. but that can wait, half life should go first

  4. #74
    DCEmu Pro dark heart's Avatar
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    yer i did my research and found out that it uses both quake 1 and 2 the bsp confuse and infuriate me!
    lol i have no idea what they did with theyre bsp file codec

  5. #75

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    Yeah, that's what I said like a week ago. Half-Life's engine is a hybrid of the Quake and Quake II engines.

  6. #76

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    where the hell have they gone!? they said they were back, then their site shuts down and they never appear again?! come on, we needed so much from these guys dont make this another disappearing Ditlew act!

  7. #77
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    I have been waiting for a year for this $#@! to get finished. And you wanna know what I learned in that time? You want something on the PSP, might as well do it yourself, because this scene is notorious for half finished programs.

    Not to say that I am any different (then again I was a novice coder who tried to take the reigns on a fairly complex project). Needless to say, I think McZonk is done for.

  8. #78
    DCEmu Coder BrooksyX's Avatar
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    Yeah McZonk said that he would try to do some more work on Quake II since his thesis was complete. But I lost faith after the site went down. The source is out there if any one wants to try to get it to load the official .pak file. I believe that its 100% possible, it will just take a good, determined coder.


  9. #79
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    Quote Originally Posted by BrooksyX View Post
    The source is out there if any one wants to try to get it to load the official .pak file.
    I know the ID source is available, but where could one find the modified for PSP- McZonk source code?

  10. #80
    DCEmu Coder BrooksyX's Avatar
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    I know McZonk's source is available because I asked him and his that it came with his latest release. But just checked and it wasn't in there. So I am going to take an educated guess and suggest checking out source forge.

    edit: I am pretty sure I remember looking at it before, maybe it was in a different download when they released the second patch.


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