I've heard that nobody has ever been able to compile Bero's various Dreamcast ports, but I was wondering if anybody is aware of how to activate sound in his port of Quake 2, or if a build is available that has it activated?
I ask as i'm putting together a build of the Quake 2 demo wherein the image and sound files are downsized, to be used in conjunction with ports like this wherein the target hardware has small amounts of memory; which should result in better load times and fullspeed gameplay.
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