How did you get waverace to work?? I just tried and nothing happens....
PSMonkey: WaveRace.v64 works @ 2fps (1.998). try it for urself
Its the only commercial game that i have had working.
Might be good for your testing eh?
I agree with $n!pR. Why not port UltraHLE? (Im not sure if its aSM or not)
I found removing the Debug entries in the code sped things up a touch as well
How did you get waverace to work?? I just tried and nothing happens....
Who knows....
I think because i cleared some debugging crap it prolly made a difference
Got MSN Sniper? add wally4000-at-Gmail.com to ur list
Hmm...well, my little "joke" about the name was just that, a joke. I didn't mean anything by it. Also, I do now see your point; I thought I did before but I obviously didn't.![]()
I think this "feud" between sites is actually somewhat amusing; it's really so pointless and you'd think that the sites could just exist side by side and not try pushing their ideals on each other. I wonder what exactly started this feud, and why the issue hasn't been resolved already.I think you could be the one to show them the way; there hasn't been anyone else so maybe that's all they needed: a guide (sort of).
Well, my short post is just about over, and I really hope this issue gets resolved quickly and you get back to that emu so I can play some Mario Kart on the go.![]()
Wally you code?Originally Posted by wally
Also yes I have been tempted to remove some debug features. I actualy removed quite a few of them so far in the memory area. Also I am currious to chat over msn (nexis2600[at]hotmail...., you get the picture on how to fix that). I also got fire demo running at 1.87/1.9 fps by rewriting a few parts. I also fix the pi transfer (I think it means dma transfer) to be much faster & added in a retrive memory pointer which i use for the pi/dma transfer & video.
Regarding waverace I will have to check & also can you give me a bit of info. I am guessing since it's v64 the rom is not byteswaped yet? (this is an issue since some roms on the net are byteswaped and some arn't)
Ya, I tried waverace only the file extension is .z64 dunno if that makes a difference - couldnt get it to work.
Very nice work PSmonkey (and everyone else who worked on it)!
I got somewhat of a result with mariokart 64Just a fuzzy screen, but it's better progress than the waverace rom i tried.
Should also say, it's running at a stable 1.275FPS. A little better than the demo's supplied.
Thats pretty cool actually. I might give it a go with the roms I got to see what reaction the emulator gives me and at what FPS.Originally Posted by $n!pR
PSPmonkey this is a beutiful project man! I knew someone could port an N64 emulator. I am amazed at the amount of power this little system has. And all I can say is I bought a PSP for the homebrew. It is great what your doing
god speed :-)
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