This is really fun. Nice 2D physics, and a good amount of clever puzzles. I wonder if it uses Box2D like Pocket Physics.
News via nintendomax
Drink just present his homebrew "Brix DS", defying the laws of physics you must remove all the gray bricks without exploding dynamites in 33 levels.
Quote:
The goal of the game is very simple: remove all the bricks gray level without breaking down the individual (s) dynamite (s) to the ground. You meet different types of bricks throughout the levels (I leave you surprised to discover no spoil Wink). To the worse, there is no way to remove the gray bricks to the chain: a reload should be made between two deletions. The difficulty is of course crescendo. You will pass the first level in a wink '? It, but it will not be the case for the last! Good luck to overcome the 33 levels that make up this first version of Brix DS
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This is really fun. Nice 2D physics, and a good amount of clever puzzles. I wonder if it uses Box2D like Pocket Physics.
Last edited by Sir_Voe; January 21st, 2009 at 02:31.
Sir Voe : I am not using Box2D. I have modified the chipmunk 2d physics engine (not modified too much :P).
Edit : OUUUUPS, I didn't understood that you have translated Boive->Drink Sorry
Last edited by Boive; January 21st, 2009 at 09:45. Reason: Big mistake :P
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