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Thread: Nincest 64 Ported To PSP (Nintendo 64 Emulator)

                  
   
  1. #21
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    i havent even looked at this homebrew i cant even code and yet i read what you said and i felt you were absolutely correct there are probably thousands of people like me who only see the finished product of your projects and download download download and you know what if it wasnt for the hardwork that you are putting in none of this $#@! would be possible i'm a firm believer in what your doing protesting may not solve anything but i think you should continue your project knowing that their are people who respect and appreciate the work of coders...in fact id go as far to say that i revere coders what you guys do is worthy of praise...just never forget not everyone treats coders like tools...

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  2. #22
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    i just want to say that i am in dept to anyone who has made homebrew software for the psp especially because i cant afford very many commercial games so almost all i have is homebrew and emulators. i cant imagine just playing need for speed forever. the homebrew community has made my psp more than worth buying. i have had loads of fun playing my old snes and genesis games on the psp and showing off to all my friends. and i dream of one day playing my psx games and mario kart 64 on the psp.

    i usually don't post esecially if i have nothing good to say and it eats at me when people who can't program for their life, rip on people for trying to give us free stuff. i've said it b4 and ill say it again. thanx to all psp developers who have made the last year of my life unmeasurably more enjoyable.

  3. #23

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    I think its great that someone out there is creating a n64 emu for the psp. Its amazes me to think that almost a year ago we saw the likes of hello world on version 1.0. Now we have a wip n64 emu! I can't wait to see what happens next!

  4. #24
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    I understand fully the reasons for protest. But I question the merits. Yes the homebrew scene has taken a downward spiral. But not finishing the port doesn't really cause harm to the websites who do not credit the developers properly and try to move in on the credit for the program.

    If anything, it hurts the end user the most. The person who came to the site, was misinformed due to the protest's coupling with the N64 post (which is a double edged sword in itself: 1)You inadvertently promoted the very sites of which you are protesting since now thousands of more visitors saw the words N64 Emulator Ported. 2)These visitors, while many agree with you, have probably developed a dislike for you since you wont continue work on the emulator until the sites respect developers more.)

    I do think the homebrew scene needs to change alot. There is much wrong with it. But I think there was a better way to go about it. By emailing the sites involved, you may have seen better results than to threaten the community with the life an emulator.

    AAs well, you released the source, which anyone dying enough to get their hands on an N64 emulator can try and finish, and then your only leverage to inccur change within community is lost.

    Perhaps I am incorrect, but I tell it how I see it.

  5. #25
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    I reckon button input shouldn't be too hard to program. Once I get my PSPide working, and a button input tester for N64 (one without fancy graphics... ugh) I will do my best and try it.

  6. #26
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    WOW hopefully this has opened the gates !!!!

  7. #27
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    By looking at the sources of it, it should be clear to you that the emulator cannot reach a better state than it is in without being utterly rewritten, that is a big reason as to why it was abandoned. No amount of tweaking will get any game playable at any level.

    However, Mupen64 should be readily portable to the PSp.
    If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!

  8. #28
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    Quote Originally Posted by quzar
    By looking at the sources of it, it should be clear to you that the emulator cannot reach a better state than it is in without being utterly rewritten, that is a big reason as to why it was abandoned. No amount of tweaking will get any game playable at any level.

    However, Mupen64 should be readily portable to the PSp.
    NINCEST 64 0.05 beta is a small footprint and only got a mini n64 code support (PD ROM or some), so he take 7 hours to port to PSP format are possible.
    BTw, he has now show to the PSP scene that nothing is impossbile.

    But for Mupen64 0.05 and also Project64, has a very complex n64 code written to c language. For it to reach PSP format, very loog...................... (you try first)

  9. #29
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    I must be missing something. I always come to this website, since all of the other websites I've seen barely have any new information, and what they have is always radically out of date. From what I've seen on this website, Homebrew authors are always treated great and homebrew releases are going strong. I've never seen a single news post that didn't credit the author, along with links to the release. And Wraggester seems to post a new Homebrew release every hour! I haven't seen any good release not garner some praise. The people here are always very supportive. The only complaints I've seen are mostly legitimate problems with the software itself. It's rare to see a post from some snotty kid that just likes to complain. Maybe I'm not reading this forum enough?

    This is the second big protest I've seen and I don't quite understand where this is coming from, or even why it exists, other then to garner some quick sympathies and unwarranted praise. Who's doing all of the negative stuff? You can't expect a ticker-tape parade from every release but you'll always get praise with every great release that's seen here. And if there's problems, you'll hear about those too. Some little kids might complain, that's normal. You can't expect everybody to be as supportive as the adults. But for the most part, this website and forum has been very supportive of all Homebrew authors.

    Who is your letter aimed at? Maybe if you named names I could understand this protest and the last one. I've been doing mod stuff for Unreal Tournament for years, so I'm well aquatinted with snotty little kids and ungrateful critics nit-picking my life's work. But outside of being miffed, I've never let it get to me when people take my work for granted. It's not like I would stop making mods just because of them. After all, I like the work I've done, and I would do it even if I was the only person on earth that ever used it. When people appreciate our mod with a nice message, that always makes my day. But I certainly can't remember a time when I made a big post on the U4E front page saying I was going to quite if people didn't praise us more. Neither did any of the rest of our team.

    From what I've seen on this forum, we've got nothing but love for PSP homebrew authors here. I would think these 3 pages of praise would show that. Or the countless other pages of praise that follow the release of every great piece of software. I just don't see the point of these protests based on what I see here. Help me out here. Where's this protest coming from?

  10. #30
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    nincest only barely plays demos, there is no amount of small changes that can be made to the code to make it play more, besides simply replacing code in it with code from other emulators.

    I have tried first. To the Dreamcast at least. I tried Mupen64 to thet Dreamcast a year before you were even here. The ONLY problem with it is that it uses a LOT of memory. The code is written specifically to be very portable. The only part that would need any significant modification would be the removal alltogether of the dynamic recompiler (which is realtively easy).

    now i'm actually considering picking up my mupen port again... i wonder if i still have the sources laying around somewhere...
    If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!

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