im sorry but im not that good.
Also I would very much like to see
Some sort of multi player support for this
I remember back when I was still learning to work on pcs, my teacher was a huge duke 3d fan
He was strictly a pc gamer lol and I was a console gamer , Ohh it offened him greatly when I got a ps2 type controller and started schooling him in duke
I love duke 3d and you know what else would be nice ?
If multiplayer did somhow get enabled, Id love to bring some of my old duke maps back out.
I was a pro at makeing duke levels![]()
Well maybe you can release a tutorial of what you did so that we can correct the issues on our own GRP files (to keep everything legal)?Originally Posted by Hawkeyefile
convert the voc files to wav files with 8 bit (or 16 bit they both sound the same), at 44100 Mhz then modify the con files so that any reference the a file with .voc is changed to .wav, then repack everything to duke3d.grp.
plus i modified both 1.0 and 1.5 eboots to have an icon and a back image.
this project is dead, its been way to long for an update.
if people can port pc games(duke..) than why cant ff8 be ported to psp also?
emailing the coder that ported it
I would hate for it to be completely dead![]()
how can i find DUKE3D.GRP file i cant find it in the download please help me!!!![]()
Id love to help you, but duke 3d was a comercial release we arnt allowed to give it to you,
I recomend kazaa.
thats really more then am allowed to say
sorry
hawkeye: For everyones sake make L + R = Autorun
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