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Thread: Duke Nukem 3D Ported to PSP

                  
   
  1. #41
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    Wow, this is an odd bug. Here's how to reproduce it.

    - Start a game. Keep playing until your battery dies. When your battery dies, hope like hell that you die when the flasing battery comes on. Your PSP will turn off. Hook it back up to power and turn it on. You should be dead. Press a button to respawn. You start in the SAME PLACE, but alive. There are no items anywhere. There are no enemies anywhere. You can't even start a new game, it'll go straight back to where you were no matter what.

    I got some more.

    - I can't really tell how to reproduce it, but I'll try. On the third episode, kill that guy on the building. Then get the Devastator in that hidden place. Jump off. Then, walk RIGHT UP to the first enemy and start shooting. Your PSP will probably get the blue screen - it wont be a Bus Error, I can't remember what it is.

    - If you overwrite a save, the PSP will get the blue screen

    - Go to options. Go to graphics options. Turn full screen off, then try to turn it back on. Your PSP will freeze.

    There are more, but I forget them. Here are some text bugs.

    - When you finish the level, it says press any key to continue. Change that to Start.

    - When you die, it says press space to restart level. Change that to cross.

    - When you go to assign a key, it says "press escape to cancel". That should be changed to select.

    I forgot to write down the rest. >_<

  2. #42
    DCEmu Newbie ap0calypse's Avatar
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    QUOTE:Will SW GRP file work? ANSWER:NO!!!

    Thanks guys for answering my question...It probably sounded a bit noobish***LOL***
    But I was curious

    Anyway...does this port support total conversions (TC's)? Has anyone tried one?

  3. #43
    DCEmu Old Pro Wally's Avatar
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    OH also we really need autorun to be on all the time.

  4. #44
    DCEmu Regular Sharkey's Avatar
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    I would be most happy to be able to play through the whole game.
    I took this off my psp for now because it crashes whenever you die and ends your session.
    Please get the loading to work, no hurry.

  5. #45

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    just slapped it on my 2.5fw psp, and voila! it worked... cheers for this.

    I havent played this game since i was at school (a long time ago!), it'd be awesome to see it online cos it'd be like the old days again!

    better check it for stability tho..

  6. #46

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    I just discovered this release.... AWESOME!! When it comes to emulating these PC games, I think it'd be helpful to have a keyboard intemplated somehow... (like in C64 emus) The delete key sure would be handy when reconfiguring the controls in duke3d

  7. #47
    DCEmu Regular Sharkey's Avatar
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    So, I'm wondering if there will be a final release of this.
    Basically I'm asking if he is still going to work on it or just let it be which would be a shame to get this far and not actually be able to enjoy the whole game.
    I just don't se much info in the opening post concerning the release.
    Don't get me wrong I'm not trying to rush, I'm just curious.

    This is one release I would actually donate to see finished,
    you know, if thats what motivates you.

  8. #48

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    can some one help me i have the real Duke Nukem 3D disc but i cant find this .GRP file that i need and just for a note i ahve the 1.3 edition so can some one tell me what i should do.

    thanks

  9. #49

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    and just another note to go with my last post i have a 2.6 PSP

  10. #50
    DCEmu Newbie Kuru's Avatar
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    Hi there!

    Got my psp 3 days ago, can´t quite manage taking my hands off it. Was more than happy to read about the various great ports of my childhood favourites like Doom and Quake I. Now I´d like to play Duke again, but the d/l link ain´t working...tells me to log in, but I am already

    *edit: d/l working fine, thx
    ______________________________________________
    http://mainframe.k-worx.net/

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