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Thread: Iris Ideas

                  
   
  1. #1

    Lightbulb Iris Ideas - Ultimate List

    Post your Ideas on what can be implemented into iris to help it become the greatest homebrew game ever built. This game (as I'm sure many of you already know) was mostly made from scratch. A great achievement indeed.

    Color Key
    Red - Really Needed to help gameplay
    Green - Extra Ideas
    Blue - Wanted by another person
    Purple - Too difficult/Won't work properly/Impossible

    Here's a list of Ideas for Iris.
    Note: The Developers may already be working on some of these things

    Weapon Related Ideas

    1. New Weapon Types
    a. Shotgun
    b. Machine Gun
    c. Grenade Launcher
    d. Rocket Launcher
    e. Giant Sword (A melee weapon)
    f. Sniper Rifle
    g. Grenades

    2. Shoot while moving

    3. Explosive Barrels and some destructible objects

    4. Some gore man!!! I want bodies exploding when I blast 'em apart with a Shotgun or Grenade Launcher!!!

    5. Some vehicles

    6. Weapons
    A. Pistol
    B. Automatic weapons - One that doesn't shoot as fast but carries a punch, while the other shoots faster but doesn't do as much damage
    C. Duel weilding one hand weapons

    7. Vehicles - Something like a tank or a warthog (Halo)

    8. Stationary/Vehicle Turrets

    9. FPS (First-Person Shooter) Mode

    10. Modifiable weapon damage

    11. Actual Bullets

    12. Environmental Weapons - Activating a spike ceiling on your enemy, shooting poison gas in front of them, etc


    Main Game Related Ideas

    1. Customizable Controls

    2. Crouching and Jumping

    3. Faster moving/Moving While being shot

    4. Sounds, Music and Custom Music

    5. Ad-hoc and Wi-fi

    6. Better H.U.D., reloading weapon (Not for energy weapons), Limit ammo

    7. Ragdoll Physics

    8. Fall Damage (Halo 1)

    9. Text or Audio chat if possible

    10. A stats keeper (total kills ever done, killing sprees reached, multi-kills done, etc.) then we can compare ranks of some sort (no skill increasing ranks though...just titles)

    11. Deep voice announces small awards such as double kills or killing sprees (Halo 1 and 2, Unreal games, etc.)

    12. Stealing weapons from enemies

    13. Melee with Firearm

    14. Melee's from behind do more damage

    15. Shields and Armor (Halo 1 or Timesplitters Perhaps?)


    Bots, Gametype and Mod Ideas

    1. Better Bot AI and choice to select difficulty

    2. Tower of Power - Shotguns only, a turret is placed in an advantagous point (The tower) and two teams fight for it to take control of the it

    3. Zombies - One team (green, the zombie) has 1 person on it that is equipped with a close range melee weapon. The rest on red (The humans) are equipped with shotguns. When the Zombie kills a human the human switches sides to the zombies. The last human standing is the winner.

    4. A Moddable Menu
    For everyone that wants to make mods of the game

    5. Capture the flag, Team Deathmatch, Racing (The First halo)

    6. Different support on file formats


    Things that probably WON'T happen

    1. A level where the character launches himself with a
    parachute and fights against enemies in the air


    2. A Matrix style slow motion power-up

    3. A level with dinosaurs

    4. Start without many powerful weapons, but later on get
    a Laser Pointing device with request of bombing to a pointed area by a Planes Squadron.


    5. The possibility of controlling the mind of an enemy and make him do a task (Such as killing other enemies)

    6. Some ironic situations

    7. Mapmaker Not Possible without restricting the engine

    8. An ability to go through walls


    Story Mode Ideas

    1. Overall Game Idea - You have to go to planets throughout the galaxy to buy new weapons and upgrade them, earn money by defeating demons, monsters, etc., liberate every dungeon until you find the "Ultimate Power", play in tournaments held across the galaxy to earn money and do many different side-quests such as retrieving an artifact or defeating a legendary warrior or monster.

    2. Replayability Factor - Be able to replay the game with all items and upgrades bought from the last time the player beat the game.

    3. Co-op - 2 or 4 player Co-op

    4. Another Replayability Factor - Different difficulties for Single-Player and medals for beating levels on different difficulties. (Such as Halo 1 did)


    Will post more ideas at a later time
    Now post your own opinions people so we can add on to the list!!!...Or I will make everyone you've ever loved...disappear...

  2. #2
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    all but 6 are posible. Iris is built on quake 3 and quake 3 is a rather complex system that must be precalculated. So in essence to suport map making in real time I would have to modify alot & restrict the game engine more.

    Rest are good ideas I fully agree with and for the most part already have on my master list. :P

  3. #3

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    Okay, Map Maker has been edited out. What were the others that are not possible, too difficult or won't work too well with the engine?

  4. #4
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    Quote Originally Posted by BrokenWing
    Okay, Map Maker has been edited out. What were the others that are not possible, too difficult or won't work too well with the engine?
    the rest seem fine.

  5. #5
    DCEmu Newbie sin`pl's Avatar
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    Quote Originally Posted by BrokenWing
    Before I begin I would like to take this moment to say...Please don't use ISO's. It really does hurt homebrew and Sony. Some people may think, "Aw this is a load of bull. How can I hurt Homebrew or Sony by downloading a few games instead of buying them?" Well, it doesn't take a scientst to figure that one out. 5 ISO's x 15,000 ISO Users = a $750,000 loss. Some of you may think that this is no big loss, but you are wrong. Sony loses money for every psp sold which can ultimately make Sony either raise prices on games and psp's or not make any more psp's again. (Think Dreamcast) So please stop using ISO's.
    jesus christ! what a bull$#@!. do you really think that 15,000 ISO Users would really buy the game? HELL NO! so stop even talking about it. i was using a lot pc application without buying them and do you think that authors lost their money? no! i wouldn't buy these apps! heh. don't quote me.

    and btw. i like these ideas.

  6. #6
    PSP Modder Produkt's Avatar
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    I mean, if all elce fails... he could port the cube engine :P

    !!!:::ATTENTION!:::!!!


    1Time user EDITED MY POST!, BUT! He didnt tag his message, I'd never sugest a ragdoll physics engine, due to its calculations... ontop of that... its a HARD thing to emplement. The original Cube engine ISNT as resource extensive as the second version... I simple joked by saying why not support the cube engine's map editing system, the truth is, the engine creates blocks which are FAR FAR more rediculess than needed, infact you get about 5,000 polygons for an area which would only need 2!!!

    Quote Originally Posted by 1timeuser
    or that other one.. http://sauerbraten.org/ - same author as cube.. just a touch cooler.

    you mentioned when I was last active here that you were attemping to support some kind of models with skeleton support.. Is it possible then to have ragdolls? I know I have to keep in mind this isnt my ~800 mhz xbox... but possible?
    PSP Q3BSP Projekt: Here
    Iris Wiki Database: here
    Iris Game Info: Here
    Iris Addons: Here
    PSP File Shack: Here

  7. #7

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    To PSMonkey - Ok cool. I know many of these ideas are far off but what the hey right? lol

    To Sin' pl - Look, I just don't want the psp to take the Dreamcast road, and yes they are good ideas

    To Produkt - Wrong thread buddy At least i think so lol (When you quoted something that isn't in this thread it looked like you were in the wrong thread) do you want ragdoll physics and the cube 2 engine put on the list?

  8. #8
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    produkt,
    actualy ragdoll is in my mind. We should be able to add it in. If you can get your hands on the siphon filter demo (go preorder at gamestop), they have ragdoll in that.

    Ps. someone get me a copy. I dont think eb is doing the preorder and thats the only thing we got in montreal.

  9. #9

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    Thread has been heavily updated.
    Now come up with some ideas you lazy bastards

  10. #10
    Senior Staff Artist PSPdemon's Avatar
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    Lightbulb

    Color Key
    Red - Wanted alot
    Orange - Wanted some
    Green - Wanted a little/Just a casual idea
    Blue - Wanted by another person
    Purple - Too difficult/Won't work properly/Impossible

    Here's my list of Ideas for Iris.
    Note: The Developers may already be working on some of these things

    Multi-player/Match Mode Ideas

    1. New Weapon Types
    a. Shotgun
    b. Machine Gun
    c. Grenade Launcher
    d. Rocket Launcher
    e. Giant Sword (A melee weapon)
    f. Sniper Rifle
    g. Grenades

    2. Customizable Controls

    3. Better Bot AI and choice to select difficulty

    4. Crouching and Jumping

    5. Faster moving/Moving While being shot/Shoot while moving

    6. Sounds, Music and Custom Music

    7. Ad-hoc and Wi-fi

    8. Explosive Barrels and some destructible objects

    9. Some vehicles

    10. Better H.U.D., reloading weapon (Not for energy weapons), Limit ammo

    11. Some gore man!!! I want bodies exploding when I blast 'em apart with a Shotgun or Grenade Launcher!!!

    12. Ragdoll Physics (Produkt)
    you pretty much have the list that i am looking for.... the only other things i can think about adding is...

    1.moddable menu
    --- for everyone that wants to make mods of the game ( ala for everyone who wants to do a CS mod or a Halo mod )

    2. Weapons
    ---pistol
    ---modifyable weapon damage ( like say that you have 2 different machine type weapons 1 that doesnt shoot as fast but carries a punch while the other shoots faster but doesnt do as much damage as the first one )
    ---duel weilding one hand weapons!!!
    3. Definately Vehicles!!!
    ---could do somthing like a tank or somthing like a warthog

    4. gun turrets

    5. Maybe some capture the flag...team deathmatch...some racing like in halo one!!! ( think of the possibilities...racing side by side while the people are shooting at you to stop you from reaching the finish line. )

    6. Maybe some different support on file formats ( i know...your working on it. just having problems with the conversion )

    7. FPS mode ( so you can switch from first to third in a customizable control sceme )

    8. all that was on the list... because the just of it is what i am looking for

    the game is already looking great and i see many possibilities for it!!! this could become the homebrew game that makes commercial games seem like piles of ( you know what )

    Thanks for Everything,
    PSPdemon
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