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Thread: Iris Ideas

                  
   
  1. #21
    DCEmu Legend Cap'n 1time's Avatar
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    holy jesus.. if i edited your post im really sorry.. all these mod buttons... always... moving

  2. #22
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    Hey, what do people think about the idea of being able to change the system setup of the game. Like say you wish to run the game with more bots but it runs really slow, so insted you turn down the system settings to get a better performace (like say reduce textures, lightmaps, etc). how would everybody feel about something like that? the reason i ask is because I want to introduce bump mapping into the engine but i think in most cases it will slow things down alot on the rendering state unless I use smaller resolution textures. So what if you could go into the options and either take high res textures with no bump mapping or turn on low res textures & bump mapping. would this be reasonable?

  3. #23
    PSP User chickenclaws's Avatar
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    yeah that would be neat more options more bots the smaller texture would be neat i support all ideas that you came up with. but how about nameable custom hl1 bots and a frag board when you push select or mabey even like unreal tournament voices

  4. #24
    Senior Staff Artist PSPdemon's Avatar
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    Quote Originally Posted by PSmonkey
    Hey, what do people think about the idea of being able to change the system setup of the game. Like say you wish to run the game with more bots but it runs really slow, so insted you turn down the system settings to get a better performace (like say reduce textures, lightmaps, etc). how would everybody feel about something like that? the reason i ask is because I want to introduce bump mapping into the engine but i think in most cases it will slow things down alot on the rendering state unless I use smaller resolution textures. So what if you could go into the options and either take high res textures with no bump mapping or turn on low res textures & bump mapping. would this be reasonable?
    That would acually be great to do!!!

    When i was playing around with the engine a couple of weeks ago...i noticed that when i had loaded up more than 3 bots...it starts chugging and then crashes

    this is also good because of the ability to have big maps without having the problem of the game chugging...( or atleast i hope )...

    Doin good on the progress....keep it up!!

    Thanks for Everything,
    PSPdemon
    404 Error: This signature is missing!

  5. #25

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    That would be awesome to have. It'd be neat to have bigger battles with no slowdown or small battles with better resolution.

    Edit: The votes are in Pedro, More Options = more tots...tots being fans of course lol

  6. #26
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    would be great for another control option where left and right are for turning left and right and square and circle are Strafe left and right. or maybe add this to the Simple Controls.

  7. #27
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    Vehicles would be soooo good!

  8. #28

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    Hey PSMonkey, I was wondering, how many of these ideas are you thinking of implementing into Iris's next release? And thanks to everyone who posted their Iris ideas =)

  9. #29

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    Im just a noob who hopes he isnt about to make a fool of himself:

    What about support for bigger maps, so we can have outdoor maps that wouldnt feel like they have walls all around them?

    Edit: ...and falling damage, and give the player more health/armor than the bots.

  10. #30
    PSP Modder Produkt's Avatar
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    We do have the ability to have larger maps, once you see what is possible in the next version.
    PSP Q3BSP Projekt: Here
    Iris Wiki Database: here
    Iris Game Info: Here
    Iris Addons: Here
    PSP File Shack: Here

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