Not likely. The two styles are rather different given the differences in resources. A 32X cart uses the 4 MB of space to offset the lack of ram. The CD doesn't have that space, so it loads things as needed into the ram it has.
Add to that the problem that we don't have source code for any of the 32X games... the game would first have to be reverse engineered before you could even start to try to convert it. That's way too much work.
Yeah, so we are talking Wolfenstein 3 D 32-X CD as well as DOOM 32-X CD? Or are we just going to be getting DOOM as a cart also? Again, if you give me a heads up as to when these will release, I can work on some box art for them. Also, yeah, I was thinking Jewel Cases VS the big bixes as they would be a pain to get anyway. Well, unless you have a few copies of Tomcat Alley to steal off of.![]()
Wolf3D CD 32X to start, then I'll work on Doom. I suppose I'll probably have both a cart and CD version for Doom. I was thinking I'd make an injector system so that people could inject the level data from their Doom WAD into the cart to play. One of the things you may have noticed about the current 32X Doom - there's not enough space in the cart for the whole thing. I figure people can inject a few levels, play them, then inject the next few levels. The save game would allow you to continue where you left off. Obviously, the CD wouldn't have that problem.
I figure any new CD 32X artwork should target standard CD cases... slimline preferably. Or would people prefer Slimline DVD cases? Those are pretty nifty!![]()
Thanks very much for your hard work... :thumbup::thumbup:
And thanks to think that 32X can be a useful machine!!
Man, I so need to find time to make it over here. Has there been any new developments for this? I see that there haven't been any more posts, so I hope that the projects haven't been scrapped!![]()
Sorry for the newb question, but what exactly do I need to run this?
I have a model 1 & 2 Sega Genesis, their Cd expansions, and a 32X adapter. Can I run this with just those?
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