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Thread: Snes9xTYL 0.3 for PSP Released

                  
   
  1. #101

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    I had no idea I was worthless, this is terrible news!

  2. #102
    DCEmu Pro jman420's Avatar
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    awesome speed! for the media engine one, I can now play all the way threw Final Fantasy Mystic Quest with little to no lag or frame skip, awesome emu! but . . . still no compatability for mario rpg (at least the super monkey text hack) maybe the original rom will work, still either way, every other rom i played on tyl before works with no frame skip, and they all sound good thanks for the awesomeness!

    Jman420

  3. #103
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    i was very impressed when i tryed the ME version, when i set the sound to 11khz you noticed sound glitches, but theres alot of games the run really decent at 44khz, its just a matter off finding the best settings for each game.

    Good Job! im looking forward to any update even if its a minor one.

  4. #104
    DCEmu Regular slayer2psp's Avatar
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    not to be a ass but it seems this version has more problems then the last one less games seem to work hope to see a update soon. nothing is better then the neo geo cd emu dont understand why people think this is better

  5. #105
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    Quote Originally Posted by Illegal Machine
    I don't know which games are faster, but I sure DO know that there are several things this emulator can certainly take from Ys version if you're inclined to surpass his emu in every way like it seems you want to



    Enable some kind of feature that allows users to use the D-pad and analog at the same time, and select lock the menu features.


    allow every game to save its OWN button configuration and settings.


    Im glad you're improving things for sound and what have you, I REALLY thought the sound was muffled and quiet. I played Ys right after and it was very very apparant that its ttoally different sounding.



    anyway, Im impressed with your coding skills, I hope you can make this emulator everything that you want it to be... soon as you take care of those 3 things I mentioned I'll switch from ys emu to yours.



    people REALLY seem to want to use adhoc multiplayer mode, but I'm thinking that both users would have to have the same exact version/dump of the emulator, and the rom for that to even think about working. The thing that sticks out in my mind most is 2 players find the same game at different sites, get different dumps of the roms, and can't figure out why it wont work. I'd say add in some kind of IrDa transfer action for the guests dump to a temp directory that deletes itself afterwards, but I don't know how easy that would be, or if it would work or not.


    oh and PLEASE put that speech in the beginning on the readme, and not IN the emu. the whole idea kind of sucks, if you want people to read what you write, just post it a doc file, and paste it in here over and over.


    I appreciate that you guys are making things for us, but ruining the product a little so you can make a point that probably NO ONE will fully read is kind of self defeating
    dunno man, TYL 0.3 is much faster than Y's, i couldn't even go back to Y's after TYL 0.1.

    People who say TYL 0.3 is slow must not be using the ME version .. i mean, I am running Megaman X1 and X2 @ 60FPS 0 frameskip. These kind of games needed almost max frameskip in Y's. Maybe Y's has a little more accurate sound for now but thats because his emu did everything in software, thus everything was perfect, but veryy slow!

  6. #106
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    Ooh!! I can't wait until I get my PSP back!!! This sounds so cool!

  7. #107
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    Quote Originally Posted by shadow77
    dunno man, TYL 0.3 is much faster than Y's, i couldn't even go back to Y's after TYL 0.1.

    People who say TYL 0.3 is slow must not be using the ME version .. i mean, I am running Megaman X1 and X2 @ 60FPS 0 frameskip. These kind of games needed almost max frameskip in Y's. Maybe Y's has a little more accurate sound for now but thats because his emu did everything in software, thus everything was perfect, but veryy slow!

    i totally agree with you.
    SnesTYL is my favourite


    edit:

    and also.. i cant hear any difference in sound between those emus.
    but on the other side....
    the PSP doesnt really have these speakers......

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  9. #109
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    Can somone post the best settings for the me release?

  10. #110
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    Thank you for your hard work on this emu, Yoyo and Laxer3a! Because of the hard work you folks put into this, I feel I got my money's worth on my PSP. I haven't D/L this release yet, but I shall this evening.

    As for the PSP community, there are a lot of really cool folks I've seen posting who appreciate the hard work the coders have put into their Emus. To you folks, I say thank you also.

    On the other hand, there is a slew of c*cks*ckers I've seen dissing the WORK you coders have put in. This will not do. To you whiney little sh*ts I have this to say.

    There are folks who contribute to society and their work will leave an impression on the world. Yoyo and Laxer3a and the rest of the Emu teams have left a positive mark on the world. You little sh*ts will be remembered as usless, detrimental, and just plain douchebags. One day you will leave school and enter the real world. My challenge to you is this: Will you continue to be useless, ugrateful drags on your communities or will you step up and do something useful for society and your peers?

    If the coders stop coding for your PSP that mommy bought for you and you have nothing left but commercial stuff which you probably don't pay for anyway, don't come whining here. Our laughter will just deafen those spoiled little ears of yours...

    DrSarcasmo

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