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Thread: Snes9xTYL 0.3 for PSP Released

                  
   
  1. #81
    DCEmu Old Pro pkmaximum's Avatar
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    alright when this version of the emulator was in development though they said that they had a prototype for online support and everything to me it just seems like that was a way to get us to support them through pay pal which makes me really mad. Honestly if your going to talk about multiplayer support, etc. make sure you release it otherwise you mislead all of us. INto thinking that there were going to be a bunch of great things out for this emulator. After all who would not like to play multiplayer with secret of mana, or super mario. Thats right you would all Like it. So I speak for everyone when i say that we all want multiplayer!

  2. #82
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    Quote Originally Posted by pkmaximum
    alright when this version of the emulator was in development though they said that they had a prototype for online support and everything to me it just seems like that was a way to get us to support them through pay pal which makes me really mad. Honestly if your going to talk about multiplayer support, etc. make sure you release it otherwise you mislead all of us. INto thinking that there were going to be a bunch of great things out for this emulator. After all who would not like to play multiplayer with secret of mana, or super mario. Thats right you would all Like it. So I speak for everyone when i say that we all want multiplayer!
    Just because wifi wasn't implemented in this release doesn't mean that it's NEVER going to be implemented. It could be that it was still buggy, so they are waiting to implement it. He did no misleading what so ever. Yoyofr and crew made no promises. You didn't "have" to donate. Give them time. I know it was a while since the last release and you wanted "everything" in this release but just wait a while longer. Accusing the crew of making empty promises to make money is just rediculous.

  3. #83
    Won Hung Lo wraggster's Avatar
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    bloody awesome news, thanks for posting the release miemt11 i tidied up up the newspost and took the direct links off , but thanks. no internet for 24 hours made me miss this

  4. #84
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    ermmmm...... i doesnt work too well for me 2.01 gta eu
    after the 'agreement' i get a quick message with maybe 10 numbers and some error with GetDir and then i get an empty list, and when i press parent dir, it freezes and shuts down after 10 seconds

    just saw some more stuff of the message, i should check for corruption....
    i dont have any problems at all with any homebrew application that should work on the gta loader not one, all start everytime i want them to start not that $#@! that i have to try 20 times

    so what could it be ? roms are in F:\PSP\GAME\s9xTYL\GAMES\ (which shouldnt matter according to the readme)

  5. #85
    DCemu Contributor NeoXCS's Avatar
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    I say bravo to yoyo and laxer3x on a great new release! As they said they had worked on multiplayer but its too buggy/slow atm. So have patience. They are working hard and when its ready im sure they will release a version with it. I truly appreciate your hard work on coding this emulator. Thank you and good luck on future releases!

  6. #86

    Unhappy Saving does not work.

    Hello guys,

    I have a problem. I've tried v0,3 and I cannot get the saving to work.
    I've used the version 0,2c w/o probs (I've moved savestates and profiles.). But now when I try to save game, nothing will happen. Game goes on and savedata does not exist . Please help !!!
    Thanx.

    Ondrej

  7. #87
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    To those of you complaining about the Emu, you make me sick. You're the reason so many coders have left the PSP scene altogether.

    How dare you.

    Yoyo and co, the Emu rules. Thanks for the your work and efforts. Much apreciated

  8. #88

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    Quote Originally Posted by yoyofr
    this is getting totally crazy...
    people are now expecting more from homebrews than commercial games!
    perhaps it's a sign of the high level homebrews have reached ^=^
    sorry if you were expecting more from this release but :

    1/ First versions with hardware acceleration already improved things a lot (but yes, not always, depending on the way the original games uses snes hardware)

    2/ I have a real life and a real job (pretty time consuming already!)

    My goal is to provide the best snes emu on psp. If I cant and Y's emu or another one is better, then I'll be happy and will use this other emulator for my snes sessions ^=^

    could someone list the games faster in Y emus, so that I can check what's wrong in mine?
    btw, starfox is perhaps faster on Y emu (he's a very good coder too!), but still unplayable imho.



    I don't know which games are faster, but I sure DO know that there are several things this emulator can certainly take from Ys version if you're inclined to surpass his emu in every way like it seems you want to



    Enable some kind of feature that allows users to use the D-pad and analog at the same time, and select lock the menu features.


    allow every game to save its OWN button configuration and settings.


    Im glad you're improving things for sound and what have you, I REALLY thought the sound was muffled and quiet. I played Ys right after and it was very very apparant that its ttoally different sounding.



    anyway, Im impressed with your coding skills, I hope you can make this emulator everything that you want it to be... soon as you take care of those 3 things I mentioned I'll switch from ys emu to yours.



    people REALLY seem to want to use adhoc multiplayer mode, but I'm thinking that both users would have to have the same exact version/dump of the emulator, and the rom for that to even think about working. The thing that sticks out in my mind most is 2 players find the same game at different sites, get different dumps of the roms, and can't figure out why it wont work. I'd say add in some kind of IrDa transfer action for the guests dump to a temp directory that deletes itself afterwards, but I don't know how easy that would be, or if it would work or not.


    oh and PLEASE put that speech in the beginning on the readme, and not IN the emu. the whole idea kind of sucks, if you want people to read what you write, just post it a doc file, and paste it in here over and over.


    I appreciate that you guys are making things for us, but ruining the product a little so you can make a point that probably NO ONE will fully read is kind of self defeating

  9. #89

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    geise69 > You are right about the network stuff.

    If you go to the yoyo's forum, there had been discussion about issue with the network code.

    Basically it was not releasable.

    Now think about what we put on the web page when we released 0.1 and look at what has been done... are we liers ?
    - Hardware accelerated graphics.
    - Sound moved to the media engine.
    - Network code prototype is done (but not useable yet.. hope it will be)
    - Optimized code for area which are software only (mode 7)

    How many emus has gone so far inside the PSP emulation scene ?
    Well you know the answer

    How many things will remain to be done ?
    I have talked to yoyo and there is a lot of small things that are going to be fixed within the coming months... GameGenie, more file support, improved sound and stuff like that.

    How many things are remaining on the core ?
    Well, the cpu/getter-setter part could be one... But to be honnest, I am too much busy and tired with other stuff to get involved with mips assembly for a whole cpu core or JIT module.

    And even that... People who do a donation, accept to do so because of the job done until now and, I agree, in the hope of future better functionnality.
    Still, it does not mean that we have to GARANTEE an output. You give something because you feel it WAS worth it...

    If it was a money making scheme, I garantee that I would not use this one :-) like making an emu... I would get a part time job at the AM/PM (or McDo) and would probably earn more. So money is not the point.

    Having a good diner is ! Because it is the symbol of really well paid effort.
    I was glad to have a nice diner with Yoyo and TZ thanks to the "friendship" of everybody.

  10. #90

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    Illegal Machine,

    Thanks for your nice and delightful comment, especially on pspupdates...

    Now for the message at the beginning there is TONS of reason to keep like it is...
    One big reason is people selling CD-Rom on ebay full of FREEWARE emulator.

    Now if you want to compare a key setup with hardware graphic acceleration, or a file save feature with sound put on the ME... why not.
    I think many people outthere prefer what we did...

    As I said before, we still have a long road to drive until we reach the emu we are all dreaming about.

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