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Thread: Merc Roid v.0.25 (Alpha)

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    psp Merc Roid v.0.25 (Alpha)

    News/release from lokiare1

    Merc Roid v.0.25 (Alpha)

    Ok, I've updated Merc Roid with many things. I've created a few new levels. I've added lava (damage, visual, and liquidyness). You can now pick up any upgrades that I put in a level. You can travel from one level to another (I don't have a loading screen yet, but it is relatively quick to load each level). I've added a few sound effects, but they are slow to load, and I've had some crash problems with them. I haven't changed the screenshots yet, but I will later. In 0.25 I've added the door shield that can require any attack type to open. I've implemented the missile pickup (you start with 10 I think each tank adds 5 more.) I've created the first boss, but he is not playable until the next update.

    Controls:
    L-Button - Jump (later I will have a system where you jump higher/further based on how much you do it).
    R-Button - Shoot, hold for charge beam (shoots missiles when in missile mode, appears to charge but has no effect on the fire-power when in missile mode)
    Analog-Nub - Aims the gun (moves the camera)
    Triangle - Moves forward (move speed will vary based on how much you move)
    Square - Strafe left.
    Circle - Strafe right.
    Cross - Move Backward.
    Select - Switch between missiles and beam mode

    Things still to do:
    Create a story-line.
    Create a menu screen.
    Add a save feature.
    Add doors that only open based on the attack that is used against them.
    Add more monsters.
    Add a few boss monsters.
    Add zones that have different affects (water slows jump, move, and gravity speed, etc. etc...)

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  2. #2
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    Groovy! I love metroid... can“t wait for more updates.

  3. #3

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    Looks great. This is a 3D Metroid clone btw.

    Think Metroid Prime

    Looks promising..... He needs a texture/modeller as far as I can tell too, so if your up for it I would message him.
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