Page 1 of 2 12 LastLast
Results 1 to 10 of 13

Thread: OpenTTD-PSP Release Candidate 3 now available

                  
   
  1. #1
    PSP Coder
    Join Date
    Jan 2006
    Posts
    36
    Rep Power
    0

    Thumbs up OpenTTD-PSP Release Candidate 3 now available

    A new version of OpenTTD port for PSP has been released. Also there is a new site for the project kindly hosted and designed by the http://www.teamjak.net guys. They are still hosting more developers, so if you have a project and need a site to host it, just contact them.

    The new site can be found at:
    http://openttd.teamjak.net

    Also thanks to dcemu, where i have posted the firsts versions of openttd, keep the good work for the scene

    Well here is some info for this release:

    This release includes many bugfixes wich makes the game more stable, it shouldnt "never" crash now during gameplay.

    The scenario creation gui has been fixed to fit on the psp screen, so now you can create, save and play your own scenarios.

    Mouse code has been also redone, the 8 axis emulation was a pain, now it should feel like a normal mouse.

    Here is the full ChangeLog:

    • Map button crash fixed & window resized
    • Scenario select window resized
    • Scenario creation toolbar resized
    • Dropdown menus from toolbar repositioned
    • News sumary positioning fixed
    • Crash when pressing rail construction blank space fixed
    • Save/Load windows resized to fit ok
    • Mouse algorithm improved
    • Mouse getting out the screen fixed
    • Cpu speed changed to 222mhz by default
    • Ctrl + click support added, used for presignals (square + cross)


    NOTE FOR 2.00 USERS
    This release has not been tested on 2.00, some users have reported me that they got some development versions working with save/load, and others told me it woldnt work...

    You can try changing your eboot loader options, to use lower system frequency by default such as 200 or 222 Mhz, and maybe tune other values. Let me know if you got this release fully working on a 2.00 console.

    And here are two screenshots about the scenario creation and map window.

    Screenshots and Downloads via comments

  2. #2
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    53
    Posts
    139,958
    Blog Entries
    3209
    Rep Power
    50

    Default

    hi, thanks for the news , i moved the screenshots and uploaded the files to the site (so we have a mirror of them and also to keep the loading time on the site down

    great release though

  3. #3
    DCEmu Newbie
    Join Date
    Feb 2006
    Location
    Brisbane, Australia
    Age
    44
    Posts
    13
    Rep Power
    0

    Default

    It's a shame that we can't get this to work on 2.01, 2.50 and 2.60 through eLoader.

  4. #4
    DCEmu Newbie
    Join Date
    Sep 2005
    Posts
    14
    Rep Power
    0

    Default

    I'm going to have to try this one out.

    TTD is one of my all-time faves, and now on a portable system.

    Keep up the good work.

  5. #5
    DCEmu Newbie
    Join Date
    Feb 2006
    Posts
    2
    Rep Power
    0

    Default

    hi

    Starting OpenTTD
    Cpu speed reseted to 233Mhz, you can change it later
    Loading please wait
    error - cannot open file īdata/sample.catī
    Fix it and return the game
    ???????????????
    im spanish

  6. #6
    DCEmu Newbie
    Join Date
    Dec 2005
    Posts
    1
    Rep Power
    0

    Default

    same here

  7. #7
    DCEmu Newbie
    Join Date
    Dec 2005
    Posts
    96
    Rep Power
    0

    Default

    try reading the ****ing readme, you need files from the original ttd

  8. #8
    DCEmu Newbie
    Join Date
    Nov 2005
    Posts
    3
    Rep Power
    0

    Default

    is it just me or the default language is not english?
    had to overwrite .lng files with english.lng file
    oh and it crashed when sleepmode is activated

    other than that a great port!

  9. #9
    DCEmu Newbie
    Join Date
    Sep 2005
    Posts
    67
    Rep Power
    0

    Default

    no problems so far, i just will enjoy this great port.
    thank you very much =)

  10. #10
    DCEmu Newbie
    Join Date
    Feb 2006
    Posts
    2
    Rep Power
    0

    Default

    what the real name of the game?

Page 1 of 2 12 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •