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Thread: PSP ScummVM v0.8.2 Released

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    Default PSP ScummVM v0.8.2 Released

    Joost, Thomas, and Paolo have updated the ScummVM PSP port to version 0.8.2.

    Heres whats new in this release:

    0.8.2 (2006-02-08)
    General:
    - Fixed OS X bundle building when using GCC 3.3.
    SCUMM:
    - Added support for rotating and scaling of sprites in HE games.
    Sword2:
    - Fixed last-minute crash when playing sound effects.

    Download Here --> http://psp-news.dcemu.co.uk/scummvmpsp.shtml

  2. #2
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    Default ScummVM 0.8.2 won't load on my PSP fw 2.0

    Hi all,

    It's a pity, but I can't load scummVM on my PSP. I searched into this forum, in the FAQ, the readme, and some other places, but nobody seems to face the same problem -_-" I'm so depressed with that ..

    The problem :
    I have a PSP firmware 2.0
    I use Fanjita Eloader 0.9
    I placed the "single eboot" into PSP/GAME directory
    I placed my game (day of the tentacle) under a directory "tentacle" in scummvm directory (the same as the eboot)

    When i try to launch scummvm, the screen become black, there is a bunch of memory stick reads, and then the PSP switch off... -____-

    Please help me, if anyone has an idea.
    Thanks a lot!

    PS :
    I tried with scummvm 0.8.1 : same result.
    I tried placing my game into a subdirectory "games" in scummvm dir : same result.
    I tried placing the game in a subdirectory "scummvm_games" at psp root dir : same result.

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