What in the world is going on with the directory structure?
The GBA Emulator for the PSP based on gPSP and gPSP kai source code has been updated.
Changes:
- improved sound syncronization.
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thanks emurussia for the news.
What in the world is going on with the directory structure?
the kai versions have always had a weird directory structure. haven't tried it out but its prob the same weird stuff from before.
Anyone knows if after all this modifications to Exophase's emu, is it able to run 16Mb roms?
This version have fullscreen or not?
No, it will not do the full screen 400x272 no borders, Use UO GPSP KAI 3.2 Test 8.7 - it works great on my slim m33 5.0. Full screen and no borders.
Anyone out there that can edit a keyboard pic in the vic 20 emulator please PM me
sorry, is just that there's been very a long time since the last time I messed with gpSP so I don't remember if it was 16 or 32mb roms, but some weren't playable that's what I remember.
The thing is, I tried to play mario tennis, it is a 16mb rom and it crashed after the intro where I had to choose a character (well, didn't actually crash, it keep reseting itself when I got to that point)
posibly a bad rom, I'll try this version and another rom
edit: I don't think is the bios, cause with the one I have, I can run Yoshi's Island
dude i think its because it was developed by Camelot, none of the games by them work on gpSP, well without faults. its because of the code they are written in, which is all the same, i know this because a friend of mine is a rom hacker that focuses in Golden Sun and while he made an editor for it (currently version 2 btw) found that his editor works with all camelots GBA games.
this is just a theory.
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