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  1. #1

    Default Wesnoth?

    Would it be possible to port The Battle of Wesnoth to psp, because that woould be awsome if someone would.:thumbup:

    Here's the site http://www.wesnoth.org/

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    From the FAQ:

    What are the system requirements?

    We are not completely certain, but an x86 running at 400 MHz with 128MB RAM should be adequate for versions 1.02 and below. For versions 1.1 and up we recommend a computer with at least 1 GHz and 512 MB RAM if you run KDE or Gnome as Windowmanager (The game itself needs about 100 MB RAM). Slower machines will have trouble scrolling large maps or processing AI turns with many units. See the forum thread about minimum and recommended system requirements.
    Possible to port? I'd say, probably not.

    From the thread:

    I had run it on a 486 dx4 75mhz 16 mb RAM under w98se. But it was so slow that you could take a coffee while it scrolling through a whole map.
    Now while that makes it SEEM like it should work, remember that Windows gives you virtual memory, which is the primary limitation on the PSP. You need at least 100 MB for the game by itself. You'd need to rewrite the app to prune memory use as much as possible, and it's unlikely a dev will put that much work into a game like this.

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