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Thread: Rage of the Streets Update

                  
   
  1. #21

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    I know and I am still working on it, I just think I should give up on a definite release date...

    Will try to post some more news about our progress in the future.

  2. #22
    The Gaming Wolf wolfpack's Avatar
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    okay as long as you havent given up on it, im happy you should check this out i stumbled upon this by accident, maybe something for you to play in your freetime, its called streets of rage remake, i dunno if youve played it or not, its pretty good, it has bonus stuff in it too.

    http://www.bombergames.net/sorr_e.htm

  3. #23

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    Of course I have played it! Though more active for SoRR, part of their team are also part of the Rage of the Streets team (Shyning, Groovemaster, Kaleth)

    I really like SoRR but RotSv2 will be different in many key issues, so I guess both are worth having.

  4. #24
    The Gaming Wolf wolfpack's Avatar
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    really?... now i cant wait for a release!

  5. #25

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    Yo, howz yuor progress man?
    Do the new moves contain the spinebuster and back-drops?

    Can u send me your data so far?
    Thanks man ^^

  6. #26

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    Quote Originally Posted by apescott View Post
    Yo, howz yuor progress man?
    Slow, very slow.

    Quote Originally Posted by apescott View Post
    Do the new moves contain the spinebuster and back-drops?
    Yes.

    Quote Originally Posted by apescott View Post
    Can u send me your data so far?
    No, I can't. I don't want to see it spread or leaked or whatever. Atm, it's not really in a playable state anyway. I am sorry.

    What would you want it for if I may ask ?

  7. #27

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    Aww...Well good luck with the rest, let us all know when u r done k ^^

    As far as wanting the data, no real reason....
    Just to see how your putting it together.

    I am also creating a SOR mod, and am wanting to put in the spinebuster moves and backdrops in the AI's myself, but i don't know how....

    Could you help me script the moves?
    And do you know anywhere i can get the SOR2 and SOR3 font?

    Thanks man. ^_^

  8. #28

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    That's interesting, what kind of SoR mod are you working on ? I assume you're working with RotS as a base ?

  9. #29

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    No, actually I am using Final Fight Apoc. 2nd Editions base, because that is the only way to create Max's spinebuster, well for me anyway. Using Haggar's PD scripting.

    But I am going to convert it to your ROTS for sure. I am working on that right now.

    I am creating a revised version of my fav SOR game.
    Streets of Rage 2, but i'm calling my mod SORK2, because my last name begins, with K.

    I have the ball field and first istallment of lev 1 finished with some added touches as your boyz from SORR did, but am using actual game graphics from SOR2 and some SOR3.

    I am compltlely reripping all sprites from the original for players and enemies and scripting them myself.
    My buddies are also helping, adding SOR2 Axel and Goku ^^.

    Here some shots....

    Title Screen- I kept it classic, and used paint to makematch my ''K''.



    Lev 1- Only this segment complete, til' diagdown scroll.
    BG is actually the bar in the next scene. Street texture from SOR3.



    Ball Field- I used the BG sky from round 5 and the scoreboard does say SORK2, only the
    lifeguage is blocking it.




    Also i added in my mod blood when hit or hitting, and Maxes backswing on the pipe,sword, ect. Spinebuster, Throwdown for up air attack, and the full 5 neckbreaker.

    It sucks compared to your awsome work though, but I am happy with my results so far...
    Could you send me the font at least? It would be a real big help. And how bout that move scripting? I must learn from you the master hehe ^ ^ hey I'm serious.

  10. #30
    The Gaming Wolf wolfpack's Avatar
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    Is it possible of this getting ported to psp when it is finished? just wondering.

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