Hi there masta g 86 thanks for your comments on my post, although I thought it was a bit shameless to promote one of your threads on someone elses question (you wouldn't catch me doing something like that). To be serious though mate what you are talking about and what is being talked about in this topic are two different things. I concur with your thoughts about doing reseach before you rant but it is equally as important to read what you are replying to. Just in case you are still in the dark about what I am talking about - my replies in this thread have been pertaining to the size of the file which keeps the memory addresses and not to the way that FAT32 partitions your memory thus reducing wasted storage space. I read your topic and found it to be quite good, by the way do you know how to unlock the death star level on Battlefront II - if you do please let me know as I'm dying to play on that level.
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Sorry, posted wrong link. Meant to provide a link to something much more relavent.Originally Posted by charltonheston
Anyway, you ARE correct in saying that a portion of the filesystem(Master Boot Record or MBR for short) takes up space on the mem stick. However, it doesn't swallow up all 50MB.
A problem exists in the conversion process...
1KB = 1024bytes(not 1000bytes)
1MB = 1024KB
1GB = 1024MB
etc...
When you convert 947MB(the free space on an empty 1GB mem stick) to bytes, you wind up with something really close to 1,000,000,000bytes. Factor in the MBR and you're really damn close.
It seems it was a marketing concept long ago that is the heart of this problem. Use free space in bytes and mark it by the nearest metric,(power of 10) even though binary metrics are 2 to the power of 10(1024).
Definitely overly complicated for something that SHOULD be so simple.
Bah. This is the answer I wanted to give. About the Battlefront 2 thing, I don't own the game(yet) but checked around online for you. Seems no one has figured it out yet, or at least hasn't documented it online yet.
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