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Thread: Snes9xTYL 0.4. Video Teaser

                  
   
  1. #51
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    aaah, how could you.. we finally get the psp update after over half a year of waiting impatiently... and now you tell us another update is comming! lol, jk, i think i can cope this time.

    only one thing i really hope to see in this version; a fix of that wierd random screen expanding-shrinking back thing in ff6, which happens for every move in a fight. happens in both 0.3 & 0.3me (atleast it does on fw1.0), im sure other people have mentioned it anyway tho.
    till then im going be waiting with 0.2, just cant get used to that wierd bug.

    keep up the great work, its great to see so much progress happening lately... seemed like snes emu on psp had completely died till a couple of months ago. glad skilled people like you guys have decided to put alot of time and effort in to developing such an amazing emu.

  2. #52

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    hey mog, you'd better report to this forum:
    http://yoyofr.proboards44.com/index.cgi?board=snes9xtyl
    I don't think Yoyofr checks what's being said in here.
    Later,

    TSR

  3. #53
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    Quote Originally Posted by theshadowrunner
    hey mog, you'd better report to this forum:
    http://yoyofr.proboards44.com/index.cgi?board=snes9xtyl
    That FFVI bug is annoying indeed. I did see it mentioned in the yoyofr forums. I'm sure it will be addressed at some point.

  4. #54

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    Hi guys,

    Yoyofr and I come sometimes here but yes, we don't read all the threads of the universe.
    So please come over the TYL official boards to talk about issues.

    Now when it comes about new features :
    Of course our goal is to make the emu as good as possible while not breaking the previous features.

    For the moment we have the following issues :
    Yoyo and I are experimenting quite a lot of stuff, so there is chances that we may break something.

    Now we simply can not test all the games at a particular moment to check if everything is fine in the emu.
    When I modified the mode7 code, I used 3 games to check :
    - Mario Kart
    - FZero
    - FF6 with airship and normal player walking.

    New feature such as APU fully running on ME may even increase a compability breaking as normally these things should run in the same loop on the same cpu.

    So, please give us time... It is not a matter of pourring more money in or not.
    We are simply locked by the amount of free time we can spend on it. (especially yoyo as I work on other projects on my free time too).

    I think for the moment sometime a loss of compatibility/small bugs is worth for a while by having in exchange nice performance jump.

    Of course at a given point, we will focus more on fixing again all the troubles people are having with broken games...
    For a while, please stick with previous version of TYL if you can. We know that it is annoying but I bet everybody here want to see all the games around here going faster instead of looking at us spending 50% of our dev time fixing bugs.

    Thanks for the donation we received anyway.
    But do not do it because you want release at a faster rate.
    It is not going to change anything. Do it because you really want to support us and thank us for the time spent and all effort.

    It was really nice to go twice in a nice french restaurant with yoyo 4 month ago !

  5. #55
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    Good to hear from you here Laxer3a, I really agree that I would rather see speed and performance worked on for the next update than see bugs fixed on current. The multiplayer video is amazing. It caused me and I'm sure others to donate to add our support.

    IT surely is an agonizing wait when you have such a great EMU like this but I would rather you took your time instead of rushing due to pressure from fans.

    Keep up the hard work. Thank you very much!

  6. #56
    DCEmu Old Pro pkmaximum's Avatar
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    ill donate $1000 when this release comes out this looks amazing. Just what I've been waiting for. Thx alot yofor

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