
Originally Posted by
quzar
No, this will not help multimedia playback in any way. This will not increase the processing power of the Dreamcast. The G2 port is fast, but I don't know of anything on the Dreamcast where the bottleneck is the reading off the GD. If someone were to design a new IDE interface with DMA and some other features, then *MAYBE* you could have slightly faster loading times in homebrew. That's it.
This does two things: 1) allows a person to very easily move data to/from the DC (faster than burning a CD, or uploading vmu stuff to the internet). 2) gives us rewritable media (as opposed to write-once CD-Rs).
Don't get me wrong, I don't mean to be totally negative about this project. It's not going to change the sorts of things we do on the DC by much though, the biggest thing it will do is allow a DC homebrew user to only have to ever burn one CD-R (similar to what someone with a Coder's Cable or BBA does) and not worry about burning bad discs from then on. I'd hate to see the folks at emuforge sink a small fortune into link cables and effort, and after the first stuff comes out and people realize this won't let them magically play N64 or Saturn fullspeed they don't buy it or people get disillusioned and the scene collapses again (ala all the GOAT games, or the DreamON magazine, or even PSX4ALL which ya'll never got to try).
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