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Thread: Another Reason For Sony To Kill Off Homebrew

                  
   
  1. #81
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    i thought miemt11's simple umd loader just booted a umd like normal, the same way as psp does anyway...

    flashmod writes to the flash doesn't it? bit too risky just to give it a go and see what happens.
    i asked on loads of forums whether anyone else has got it working on a fw 1.0 but i havent found anyone that has tried it on 1.0.

  2. #82
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    Quote Originally Posted by mog
    i thought miemt11's simple umd loader just booted a umd like normal, the same way as psp does anyway...

    flashmod writes to the flash doesn't it? bit too risky just to give it a go and see what happens.
    i asked on loads of forums whether anyone else has got it working on a fw 1.0 but i havent found anyone that has tried it on 1.0.
    Well, let me put it this way: it allowed me to run Kingdom of Paradise, Legend of Heroes, and a few other 2.0 games on my 1.5 system that wouldn't work with the version changer alone. And, flashmod only writes to the flash if you select that option. The UMD loading option doesn't even go near the flash.

  3. #83
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    Quote Originally Posted by Festizzio
    Well, let me put it this way: it allowed me to run Kingdom of Paradise, Legend of Heroes, and a few other 2.0 games on my 1.5 system that wouldn't work with the version changer alone.
    Are you talking about miemt11's simple umd loader or are you referring to flashmod here?

    Thanks for the advice on flashmod, i think i might give it a go.
    As long as it doesnt write to flash, it shouldn't screw up my psp even if it does go horribly wrong; I should just be able to turn the psp off and it would start back up normally right?

  4. #84
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    Quote Originally Posted by mog
    Are you talking about miemt11's simple umd loader or are you referring to flashmod here?
    I was talking about miemt11's simple umd loader.
    Quote Originally Posted by mog
    Thanks for the advice on flashmod, i think i might give it a go.
    As long as it doesnt write to flash, it shouldn't screw up my psp even if it does go horribly wrong; I should just be able to turn the psp off and it would start back up normally right?
    Of course.

  5. #85
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    cool, didnt think miemt's loader could do anything like that.
    i have just downloaded simple umd loader 0.02, the files came in 1.5 format so i converted the eboot to 1.0 and the program ran.
    i tried it with ridge racer (1.0) it loaded fine like normal. then i tried it with lumines (1.5) and the screen goes black for 3 seconds while it tries to load... but then it just takes you back to the psp shell menu
    oh well, flashmod next

  6. #86
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    Talking Can you even save while playing ISO's?

    Quote Originally Posted by mog
    cool, didnt think miemt's loader could do anything like that.
    That is cool indeed, I did not know that. And I am currently playing Kingdom of Paradise and Legends of Heroes so this will surely be helpful when I use 1.5 firmware.

    This latest news from MPH and the upcoming SNESTYL with Multiplayer made me order a 2GB Ultra II Pro Duo yesterday. I have a question about playing a backup of a UMD game. Can you still save like normal? If you cannot save while playing an ISO backup, then its not even worth it.

    Any thoughts would be appreciated.

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    Yes - saving is identical to running the UMD. You just need to be careful to keep track of your save data when changing memory sticks i.e. copy it over if you change back to the stock 32mb for example.

  8. #88
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    Quote Originally Posted by mog
    cool, didnt think miemt's loader could do anything like that.
    i have just downloaded simple umd loader 0.02, the files came in 1.5 format so i converted the eboot to 1.0 and the program ran.
    i tried it with ridge racer (1.0) it loaded fine like normal. then i tried it with lumines (1.5) and the screen goes black for 3 seconds while it tries to load... but then it just takes you back to the psp shell menu
    oh well, flashmod next
    Just wondering, and this is a genuine question - why are you still using 1.0 rather than upgrading to 1.5?

  9. #89
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    Not sure really... just dont see much advantage to upgrading.
    From what i understand the only pros to updating to 1.5 are:
    - more commercial psp games would work, probably about 50, maybe 100
    - MPH FW Loader
    - Flashmod may only work with 1.5 and higher
    But cons are:
    - No way to go back if i don't like it as much
    - Need to use KXploit for homebrew
    - Possibility of completely loosing my psp if update screws up

    I guess one reason would be that if it randomly turns off (has before, even with mains in) while updating, my psp will get bricked and i won't be able to send it back to sony because it is a japanese psp and i am in england. Even if i could send it back, it would be returned or replaced, with fw 2.6 or higher on it anyway.

    If MPH FW Loader or Flashmod could work on 1.0 psp's i would be able to play as many games as 1.5 can!

  10. #90
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    Thank you for this great program. I own GTA and now I can play it but the only thing I am dieing to know it if Ad Hoc works?

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