Dude, finish it up a.s.a.p. and release it, so others can get down on optimization action.
debate lol
thats like one of the most highly anticipated emus out there man.. any chance of you making an intellivision or colecovision emu after?
PSmonkey has posted another update on his progress with his Nintendo 64 Emulator for PSP:
<blockquote>With more and more things starting to work (including new demos) I am starting to debate a time frame for release. I was originaly gunning for "when more runs, post quickly" but I am thinking not to do that. I am actualy thinking of trying to get the emulator to the point where it's waiting on rsp emulation. That way when I start on it again (need break to work on iris) I will be starting in on rsp emulation to start running comercial roms. Sure it might only take me another week to get to this point but I am thinking of delaying it further for a huge release on march 9th (there be a reason for that) but I am unsure atm. So I will have to debate it further and also continue to hunt down bugs.
Well anyways i'll post some pictures up later today of new status & of me hopfuly kicking the n64 ass in pong by omar. </blockquote>
More info here --> http://www.dcemu.co.uk/vbulletin/sho...4&page=2&pp=10
Dude, finish it up a.s.a.p. and release it, so others can get down on optimization action.
debate lol
thats like one of the most highly anticipated emus out there man.. any chance of you making an intellivision or colecovision emu after?
Keep fighting the good fight PSMonkey. Sounds like its really coming along.
Of course, I too would like to see this ASAP but I understand there are a lot of IRIS fans out there as well.
Thanks PSMonkey
I can't wait to see the day it come. I like Mario64. Hope it for work for real in my PSP
Theres still ALOT of work to do what are the current FPS on the emu 5 to 7 ?. Keep it up dude release it so others can help you to progress it futher dont be afraid to ask for help dude the are some very talented peeps out there on the homebrew scene that can help..
Agreed. I just wanted to say THANK YOU! You're my hero PSmonkey! 64 Emu will make the homebrew scene sooo much better. Let's get this sucker out, so more people can help stabilize it. W00t, good job!
Hawk
I still have long to go for mario64 (probably 1-2 months) and then another 2 months for a recompiler for playable speeds.
Demos at the moment are doing around 5-6fps. Yet due to a few helper hacks (ie if the game is in a loop waiting for vsync, just trigger it ealy and compensate for it) push chaos demo to 11.5fps.
I don't know what I'm looking forward to more, the new Iris or this. Keep at it PSmonkey!
Yeah... agreed... psmonkey... you're gonna be a huge name, and nobody could ever accuse you of simply porting something.
If the emulator exceeds all expectations, and plays more than mario 64... well... nintendo might have to rethink any strategy they have of simply porting more 64 titles to ds :P not that they were gonna... ah.. i'm still bitter about all those snes ports on gba. let's get this straight nintendo, or any other ds developer, ESPECIALLY RARE... mario 64, animal crossing, rayman. End it there. I don't wanna play a game I've already played.
Wow... I went way off topic there huh? :P
This is one of the emu's I have really been looking forward to.
good work on the progress, and if you only get 3 games working, make them pilotwings, mario64 and conkers bad fur day.![]()
good luck............
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks