PSmonkey, so all fanjita has to fix with his eboot 2.0 loader is make ME compatible with it? Is this right, cause i really don't want to downgrade but REALLY want an N64 emulator on the PSP.!
Oh great now youve set a date for a surprise and we're going to die from anticipation. You rock PSMonkey. Im on 1.5 so its all good. And who says 30 fps is bad???? DVDs run at 30fps. Are they not watchable?
PS Do you know if the 2d 64 games will run before rsp?
PSmonkey, so all fanjita has to fix with his eboot 2.0 loader is make ME compatible with it? Is this right, cause i really don't want to downgrade but REALLY want an N64 emulator on the PSP.!
Is it really that bad to downgrade to 1.50? As long as you don't have 2.01+ you should be set.![]()
Yeah you are right, but actually I use the Internet browser and AVC a lot. So I'd rather keep 2.0. And the ME is accesible on 2.0+ but the E-loader isn't configured to use it, it is stated in this post by the great PSmonkey himself:
i'm far from playable speeds (except pong).
People need to realise that 2.0 is not slower. It's just that eboot loader does not suport certain things I want to use in the future of Monkey64. The first build will be 2.0 compatible (atleast it should be). Future builds I want the rsp core running in LLE style on the ME core. This will allow for a bit more accurate emulation and etc. I really cant employ HLE on the ME because I have no access to kernal functions/libs from the ME (setup wise, coders are not supost to use the ME as a general purpose cpu, its ment for handling multimedia style routines/libs).
FYI ME = Media Engine.
You seem to have misunderstood Monkeys post..Originally Posted by Electrifying
2.0+ can only access certain kernal calls. To have ME access full kernal access is required. This is sometime 2.0+ cannot yet do.
Well I hope that fanjita makes a new eboot loader for 2.0 when this emulator comes out. I really want to play Mario Kart!
heh again people, N64 roms will not be running on the 9th (ermm....). When roms do run they wont be running at 30fps at all. They will probably be 1-6fps depending on how i deal with the rsp. I want to use the ME and run the rsp in paralell like the n64 does vs the way n64 emu do by processing 100 rsp cycles (on request) in 1 cpu cycle. this will ungodly kill performace on the psp.
:S
Also even the most simple 2d n64 games need rsp sadly. Exspect the 9th build to be more about PD roms / homebrew demos then comercial roms. Yet still wait as there might be a big suprise on the 9th regarding monkey64.
Monkey, once again love ya (im not gay) you say they will only be running at 1 - 6 fps is this going to improve over time???? whatever happens man i support you 100 % i dont know what im more excited for n64 on psp or "halo" on psp .............. nvm definately n64
Yeah i wasnt saying i expected roms to be running at 30 fps from the get-go, nor that commercial games will be working on the 9th. And as far as i was aware it is not possible to run ME on a loader (although maybe one day...) Anywho keep up the gr8 work!!
http://www.zophar.net/consoles/n64.html
Hi PSmonkey, these emulators work with M64?
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