Page 4 of 7 FirstFirst 1234567 LastLast
Results 31 to 40 of 68

Thread: Mmmmm Portable Pong Emulated Goodness

                  
   
  1. #31

    Default

    Hey Monkey great job but i got 1 question ... does your emu use kernal yet??
    Cuz I was hoping it wouldnt so it can be played on 2.01+ usin GTA exploit and the Brown Ale ELoader

  2. #32
    PS Beta Tester & Mod DPyro's Avatar
    Join Date
    Feb 2006
    Location
    Right Behind You!
    Posts
    2,742
    Rep Power
    86

    Default

    I think it will end up being 1.00 and 1.50 firmware only. He'll need to make use of the RSP for 3D which is pretty much what all commercial ROMs use.

  3. #33

    Default

    Quote Originally Posted by PSmonkey
    It will be via paypal. Anyways we will discuss more of that after the 9th. Sorry to ask but its the best way to get my gf to let me code more with less complaints.

    CoderX,
    People will steal regardless but Monkey64 will always be free anyways. Also monkey 64 would not be where it is today with out other open source n64 emus like Pj64 & mupen.
    I always thought Homebrew should be free
    But you realy are putting alot of time in to this

    So its up to you, I say paypal for 2weeks then a public release.
    Its going to be hard to hold it for more then 2 weeks any way

  4. #34
    DCEmu Newbie
    Join Date
    Dec 2005
    Posts
    1
    Rep Power
    0

    Default

    darn i hope somone someday will port a n64 emu to ps2! anyway greate Job!

  5. #35
    PSP Coder
    Join Date
    Sep 2005
    Posts
    1,407
    Rep Power
    86

    Default

    Quote Originally Posted by CoderX
    I always thought Homebrew should be free
    But you realy are putting alot of time in to this

    So its up to you, I say paypal for 2weeks then a public release.
    Its going to be hard to hold it for more then 2 weeks any way
    Sorry I dont get your second sentance.

    Homebrew should always be free. Donations are just that donating if you feel its worth it. Anyways like I said i dont care for profit, what comes in is split up with parts going to pj64, parts going to my gf and the rest i am unsure (maybe accumulate and donate back into the scene).

  6. #36

    Default

    Awesome! Conkers on psp!

  7. #37

    Default

    W00t. n64 on psp. I'm looking forward to it!
    Keep up da good work! xDD

  8. #38

    Default

    Well, can you please tell fanjita that you are making an N64 emu for psp if he dosn't know already, so that he could start making a new Eboot loader for firmware 2.0 to make the emulator work. By the time he's finished and releases it you might be releasing the emulator. Just an Idea.

  9. #39
    PS Beta Tester & Mod DPyro's Avatar
    Join Date
    Feb 2006
    Location
    Right Behind You!
    Posts
    2,742
    Rep Power
    86

    Default

    I guess people don't seem to realise that your probably gonna need 1.00 or 1.50 firmware in order to run this app.

  10. #40

    Default

    Actually PSmonkey PM me and said Quote "RSP is Reality Signal Processor. RDP is Reality Display Processor. The name Reality comes from the fact the n64 proto type name was Reality.

    Anyways I am going to survey all options but its posible the only way to play the emu with solid speeds will be with a 1.5 unit but I think in good time fanjita will get his eboot loader to suport taking controll of the ME (Multimedia Engine).

    At the current time I probably will not touch ME for first release but I might try to in the near future pass off the rsp emulation (since its a seperate cpu core) to the ME so i can tap its power (ME is another 333Mhz mips processor)."

Page 4 of 7 FirstFirst 1234567 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •