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Thread: iPhone gaming sessions equal to DS and PSP

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    General games iPhone gaming sessions equal to DS and PSP

    Users are playing games on the iPhone for the same amount of time as on traditional handheld devices such as Nintendo's DS and Sony's PSP.

    That's according to the findings of ng:moco, the specialist iPhone publisher carving out a niche on Apple's handset, and proof for CEO Neil Young that the iPhone is a serious new-generation console.

    While traditional mobile games are played for around six minutes at a time, ng:moco's own analytics show that titles such as the recently released Rolando are engaging consumers for far longer.

    "You look at the other end of the spectrum with Rolando and the average play session is 22 minutes. The average player is playing the game ten times. That's a very different type of behaviour," said Young in an interview published today.

    "That's the type of behaviour you'd expect to see from a DS or PSP or a traditional console gameplay experience. Why do I believe this is different? Because I believe people are playing the games differently. And that's enabled by what the device is able to do."

    The iPhone is also a format that enables developers to approach game design differently, with those working with ng:moco able to assess user experience and tweak gameplay accordingly.

    "We can see that people are stuck in Topple on world four, for example, and so we can change the level so players get to see world's five, six and seven," detailed Young. "We make little tweaks and tunes when we see people get stuck or a drop off in usage."

    Before founding ng:moco, Young had been with Electronic Arts for 11 years, but has found that himself and other more traditional videogame makers are adapting to the iPhone format quickly.

    "The biggest thing with the device is that it's got a unique set of functionalities and interface. The first place people go to is 'let's put some buttons on the screen.' We're always trying to encourage ourselves and others we work with to not think that way," said Young.

    "I don't think Nintendo would go that way. They would think about making a Zelda game that entirely uses touch. We have to think the same way if we want the games to truly take advantage of the iPhone."

    http://www.gamesindustry.biz/article...-to-ds-and-psp

  2. #2
    DCEmu Newbie staticshade's Avatar
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    i don't believe that. pffffttt!!! i still think the iphone is a glorified minigame device

  3. #3
    DCEmu Legend mike_jmg's Avatar
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    yeah sure the Iphone is a gaming device, 22 min pffff

    I play my psp as much as my home consoles if not more, like 1 or 2 hour sessions

    22min :rofl:

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    DCEmu Pro osgeld's Avatar
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    This just in: Iphone developer states "were just as compelling as any one of billions of flash games, but we charge money"

    Ive just been handed a bulletin, its reality, Iphone will never be a serious gaming platform, theres only so much you can do with one button at a time and a gimmicky tilt switch

    Quit trying and be happy that you can sell your rendition of tetris to a whole new market of cow eyed people that ea had not gotten to yet

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    DCEmu Rookie Nokiaman's Avatar
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    iPhone is not handheld. It's a phone

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