That is pretty rad. Some of the overhead views look like something from Google earth.
Kill Everything That Moves is slowly shaping up in to a nice 2D shmup.
[EDIT] version 0.8 is released!!!
Get it from: http://deniska.dcemu.co.uk/ketm.shtml
That is pretty rad. Some of the overhead views look like something from Google earth.
Originally Posted by Kaiser
i think you're right. looks like actual satellite photos
I'm waiting patiently for a new release of this!
Michael
KETM PSP v0.8- Kill Everything That Moves.
This is a PSP adoptation of KETM (studio-grey/badblocks), fast paced tyrian style 2D shooter.
Featuring
- 3 levels with different environments, music & bosses
- 14 enemies with unique attack patterns and adjusting hostility
- 7 primary weapons
- 4 secondary weapons (rockets, laser, bomb, rotating shield)
- 2 mods: original episode1 and 1941 mod by bourbon_bot
- Fully modable design: you can change sounds, graphics, script your own attacking sequences and intensity.
- Source code & PSPSDK Makefile provided
NEW IN v0.8
----------
- Hardware rendering: big performance boost; game runs ~ 30% faster now
- Patched old objects garbage collection bug which used to slow down the game at later stages.
- Menu cleanup: all menu functions should work now. Fixed difficulty & sound fx tabs.
- Big graphics facelift, thanks to bourbon_bot :-)..
- 2 new enemy patterns & 1 new boss
- works with 2.0+ firmware
More screenshots, binaries and further details are available from:
http://deniska.dcemu.co.uk/ketm.shtml
hi Deniska i edited your screens to be jpegs much less loading time now
Thanks! I got lazy and posted the BMPs directly from my PSPOriginally Posted by wraggster
hehe yeah i checked the file size and they were 382k each but now both are 40k
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