Aww can't wait!BTW deniska the current version of KETM is awesome! Keep up the good work man!
![]()
I need someone with 2.0+ console to test the latest build.
PM me if interested.
![]()
1941 - level4:
Changes:
- added explosions when plane is hit
- increased the transparency level during the invinsibility period
- new enemy ( GROUNDER ) and objects BGPANEL/BGPANEL2 added.
sample definition:
00100|6|GROUNDER|200032
Last parameter isthe x,y coordinates in format x*1000+y
second parameter is the downscroll speed (5 = bg speed)
- added all sprites to "pre-loader" about 10 sprites were missing in v.8, and that cause minor hickups during the inital run of the levels.
- slightly changed AI and atacking patterns of some enemies
- changed the shield size for the plane to smaller and more realistic size..
- level4 (see screenshot)
- added the ending/bonus level.
- high scores are saved now
- added in-game messages fade-out
- better difficulty settings (the game is made easier on "EASY" setting
Let me know if someone wants to contribute to the development - I need a person with strong photoshop skills to create more enemy sprites and backgrounds...as wells as create levels data.
Aww can't wait!BTW deniska the current version of KETM is awesome! Keep up the good work man!
![]()
Great work. The last version was awesome.
Could you put an intermission screen between levels, where you can save your game and *maybe* get new weapons etc.?
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks