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Thread: I've been lying to you all, sorry.

                  
   
  1. #161
    DCEmu Rookie bobcobb's Avatar
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    Any chance it will ever work with 2.6?

  2. #162
    PSP Coder
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    FYI, if you're too blind to notice. V1.0 is now up.

    Quote Originally Posted by PigTails_19
    i cant wait to play mario64 on my psp tonight!
    ermmm. Mario64 dont run still. Might want to read up on stuff.

  3. #163
    DCEmu Newbie MonoLoco's Avatar
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    Well, if he's really desparate to play Mario 64 tonight...he could run an n64 emulator on his computer and use a VNC client to attempt to control it from the PSP...the screen would be clipped, the controls would be off, and you'd be getting 0.5 fps probably, but it's better than nothing -_-.

  4. #164
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    Quote Originally Posted by bobcobb
    Any chance it will ever work with 2.6?
    Please for the love of god. Go test and let me know. It technicaly should work.

  5. #165
    DCEmu Rookie bobcobb's Avatar
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    Quote Originally Posted by PSmonkey
    Please for the love of god. Go test and let me know. It technicaly should work.
    I'm at work right now and haven't set up the newest GTA loader, but I will when I get home and post back.

    Got a homebrew ROM that works the best to try it with? If I have N64 on my PSP I will wet myself.

  6. #166
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    works fine on 2.0...pong runs at 30-31 fps. tried running waverace and it gets up to n64 logo... just a quick try. anyway excelent work man keep it going ur a top bloke

  7. #167

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    I got it started on 2.0, but i tried to "load rom" and "run rom" but it didnt do anything. I put the PD roms that were included in the root of the mem stick. Any suggestions?

  8. #168
    PS Beta Tester & Mod DPyro's Avatar
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    Quote Originally Posted by danperson1
    I got it started on 2.0, but i tried to "load rom" and "run rom" but it didnt do anything. I put the PD roms that were included in the root of the mem stick. Any suggestions?
    Rename the PD folder N64 (roms go in F:\N64\)

  9. #169
    PSP User NTXA's Avatar
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    It is practically to read the "readme.txt" before your started experiments

  10. #170

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    sweet now im gettting some mortal kombat action on my psp, except i cant tell whats goin on. thanks for the help

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