
Originally Posted by
PSdonkey
I hope you get your N64 emulator working good also. I wish you good luck in finishing your work. As a tip for you, even though you don't have a dynamic recomplier implented in your programming, an interpreter will get you started in loading the n64 rom files but with lots of bugs. What you can do to balance that effect is create a patch to compensate for the color and texture differations that the interpreter can't handle. Use the patch to place the right colors and textures that the N64 rom files are calling for. This won't help with the speed, but it will definitely smooth out those white boxes that you have been getting. Also, later on when you get to more complicated commercial roms, you are going to have to some how address the issue of memory usage as the psp doesn't have as much built in memory as the N64 system does. You might have to find some tricks to write access some memory on the memory stick on the psp. Anyways, good luck
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